Today trap fixes
-
Elagneros
- How is any of this relevant to my guild?
- Posts: 950
- Joined: Fri Apr 15, 2005 11:56 am
- Contact:
Or make planar chests that use these uber traps. The highest chests now I think are the jeweled chests which I think are supposed to be level 20 stuff, but there's no chests in FD, Sunken, 'zons or the planes that I have seen.
Former leader of the Legendary Brethren.
Elagneros' Excellent Equipment Emporium
Elagneros' Excellent Equipment Emporium
Hmmmmmm ! maybe these chests could help aid in the somewhat lacking of drops i have noticed when soloing the planes -- tho it seems karma likes to deficate on me whenever possible ! 
Fatzo
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
- Mr. O'Dearly
- Developer
- Posts: 655
- Joined: Mon Feb 27, 2006 4:28 am
I think itd be great to have insanely powerful traps on chests in planes.
Make them so they cant be disarmed by find traps. Only the disable trap skill. These traps could be powerful enough to kill/severely damage even epic players if they have anything less than average hp. These are seasoned adventurers and should already know the dangers of opening chests.
Make them so they cant be disarmed by find traps. Only the disable trap skill. These traps could be powerful enough to kill/severely damage even epic players if they have anything less than average hp. These are seasoned adventurers and should already know the dangers of opening chests.
- Nemesis Revised
- Newbie Helper
- Posts: 358
- Joined: Tue Dec 17, 2002 8:34 am
mmmmm ! thats an ideaNemesis Revised wrote:insanely powerful traps on chests should have insanely powerful items along it. probly a bunch of level 16 items or heal pots, etc.
Fatzo
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
Indeed thats correct, (but shouldn't be) I forgot to set the DCs and Damages for all frost traps, should be working after next reset.Myrdyr wrote:I'll have to experiment a lot more to confirm that I'm testing the traps correctly, but it appears that some of the minor traps have very strange DCs. Minor frost trap has a DC 1 fort save?!?
That explains why i thought my frost traps looked a little weak.
Edit. I'll try and find time to look into the traps on chest this weekend
I would like to know why Mr. Odeary you think these traps should not be able to be disarmed by find trap??
So many people seem to have this oppinion that they should make life harder for the mages. In my oppinion if the mage can solo those areas and clear them able to even look at these chests then there arts should allow them access to the bounty.
The mages deserve it just as much considering unless you want to cross class a pure caster is going to have trouble with high DC locks and traps without being able to use there spells.
So many people seem to have this oppinion that they should make life harder for the mages. In my oppinion if the mage can solo those areas and clear them able to even look at these chests then there arts should allow them access to the bounty.
The mages deserve it just as much considering unless you want to cross class a pure caster is going to have trouble with high DC locks and traps without being able to use there spells.
Because it's Find Trap and not Find Then Disarm All Traps Within 5 Tiles of the Caster Regardless of Anything About the Caster (Bio default, not to mention every campaign has a use per day Find Trap item)?
Forget what I changed about it...or whether it was considering changing something about it and giving up on it.
Bah forgot what I was posting about now
See sig.
Bah forgot what I was posting about now
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
- Mr. O'Dearly
- Developer
- Posts: 655
- Joined: Mon Feb 27, 2006 4:28 am
-
P. Fricebottle
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK

