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lord_modred
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Post by lord_modred »

Let's think about this for a second, shall we? Let us say we do have an established "spell", let's call it Greater Sanctuary! It has no drawbacks, it has no counters. Why haven't we changed it? Oh yeah... it's not our intellectual property, therefore we don't have the right to...
forgive this for being a bit late....

this, i find, is an incredibly faulty argument... NWN is an extension of DnD... and the main rule of DnD is that the DM is always right, and has the right and ability to alter the rules to how he see's fit... the rules implemented by the DM's are called "house rules" and there fore the DM's have the full right to alter Sanctuary because this is one of their house rules...
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Post by DrakhanValane »

Ryu Ironclad wrote:DV, I challenge you to show me a good harper scout build. :wink:
Considering that Harper Scout is a 5 level class, you don't really have a "Harper Scout Build". But before I can give a good build... define good. For me a good build is one that is fun to play. Caster bards are one of my favourites. :)
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science

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sep caldessian
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Post by sep caldessian »

DrakhanValane wrote:
Ryu Ironclad wrote:DV, I challenge you to show me a good harper scout build. :wink:
Considering that Harper Scout is a 5 level class, you don't really have a "Harper Scout Build". But before I can give a good build... define good. For me a good build is one that is fun to play. Caster bards are one of my favourites. :)
any CHA-based character who takes harper levels once in epic levels can use the harper feats for Great CHA, and harper's splendor stacks with other class's splendor.

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Hulgaru
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Post by Hulgaru »

this, i find, is an incredibly faulty argument... NWN is an extension of DnD... and the main rule of DnD is that the DM is always right, and has the right and ability to alter the rules to how he see's fit... the rules implemented by the DM's are called "house rules" and there fore the DM's have the full right to alter Sanctuary because this is one of their house rules...
Logically, yes, NWN is an extension of DnD... Legally and Commercially, the NWN product falls under the intellectual property of Bioware, not TSR. And let's face it, electronic copyright laws are far more stringent than paper laws. But even there, Bioware (if you want to get technical about it) gave explicit license to modify and alter the game according to house rules. But, keep reading:

In all honesty, that wasn't the aim of what I was trying to point out. The gist of that argument I was making falls along the lines of in the first years or so that NWN was out, gamemasters and mod developers were hesitant to mess with spells, feats and the like as they trusted Bioware's implementation of those spells and abilities. After a few years of real play-testing, those selfsame gamemasters and mod-developers are now far more willing (and have the skills) to mess with what Bioware released. These developers and mod-artists want to tailor the spells and abilities to fit the idea they have for their mod, or want to correct what they see as a mis-implementation of a DnD ability. Ergo, the NS team shouldn't be criticized for making wholesale changes to feats and spells. :D

To DV:

What I think people are referring to is a Harper Scout build that plays well, can hold their own in PvE and PvP, and is based on the abilities that are unique to the Harper Scout. I think, with NS limiting everyone to 1 prestige class (a kick [censored] idea in my mind) the Harper Scout is the least likely prestige class to be taken. I would love to be proved wrong here :)
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lord_modred
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Post by lord_modred »

hmmm.... i guess i just completely misunderstood what you were trying to say... sorry, but cut me some slack, im on vicadin and mortin right now! :D
"O cruel fate, floating through the void of space like gravity's plaything. O to be thusly boned. Ask not for whom the bone bones, it bones for thee."

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Post by Hulgaru »

Vicodin i can respect... but I got you beat as far as the combination is concerned... my cocktail is Tramadol and Soma. Car accidents are nasty... back pain is nastier :x
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Post by DrakhanValane »

Hulgaru wrote:To DV:

What I think people are referring to is a Harper Scout build that plays well, can hold their own in PvE and PvP, and is based on the abilities that are unique to the Harper Scout. I think, with NS limiting everyone to 1 prestige class (a kick [censored] idea in my mind) the Harper Scout is the least likely prestige class to be taken. I would love to be proved wrong here :)
Someone basing their entire build around a Harper Scout is either a genius, mentally unstable, both, or just looking for a different type of build. But my definition of a good build is one that is enjoyable to play. I don't care if I can solo everything. I don't care if I can't solo anything. :D
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science

lord_modred
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Post by lord_modred »

Vicodin i can respect... but I got you beat as far as the combination is concerned... my cocktail is Tramadol and Soma. Car accidents are nasty... back pain is nastier
yeah, my excuse for the pain killers is that i got in a fight with someone considerably larger than me who had no qualms with throwing out a sucker punch.... not exactly the smartest thing ive ever done :lol:
"O cruel fate, floating through the void of space like gravity's plaything. O to be thusly boned. Ask not for whom the bone bones, it bones for thee."

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Post by Bob »

sep caldessian wrote:
DrakhanValane wrote:
Ryu Ironclad wrote:DV, I challenge you to show me a good harper scout build. :wink:
Considering that Harper Scout is a 5 level class, you don't really have a "Harper Scout Build". But before I can give a good build... define good. For me a good build is one that is fun to play. Caster bards are one of my favourites. :)
any CHA-based character who takes harper levels once in epic levels can use the harper feats for Great CHA, and harper's splendor stacks with other class's splendor.
Saw a similar idea in a build using the feats for Great Dex that actually gave full Self-Concealment without hobbling the character like it usually does.

Tiny bit tougher to come up with good NS4 Harper Scout with the 1 PRC limit.

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