Feedback request: Turn Undead
Re: Feedback request: Turn Undead
You don't need a Greater Restore to fix it. All you need is a restore potion which drop all over the place, and any fighter can drink. The only only way to get a -10 to stats is if you have a 50 Charisma which no one is doing. Let's say you do try this, you have 50 Charisma, and somehow you managed to get a 25 base Wisdom to cast. A cleric with 25 Wisdom is a joke of an offensive caster.
Re: Feedback request: Turn Undead
QFTFrendel wrote:You don't need a Greater Restore to fix it. All you need is a restore potion which drop all over the place, and any fighter can drink. The only only way to get a -10 to stats is if you have a 50 Charisma which no one is doing. Let's say you do try this, you have 50 Charisma, and somehow you managed to get a 25 base Wisdom to cast. A cleric with 25 Wisdom is a joke of an offensive caster.
[IO] is the way to go!
Evil will always triumph because good is dumb
~Dark Helmet
Evil will always triumph because good is dumb
~Dark Helmet
Re: Feedback request: Turn Undead
restore potions arent craftable though.
Re: Feedback request: Turn Undead
you can't ignore summons in the equation of balance within clerics; summoned balor is way more powerful than the solar, more ab more damage and quickened spells. To not mention the neutral summon that is just awful.
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Re: Feedback request: Turn Undead
if i remember my crafting days...restore potions are craftable... 

Re: Feedback request: Turn Undead
lessor restore potions areAmoenotep wrote:if i remember my crafting days...restore potions are craftable...
[IO] is the way to go!
Evil will always triumph because good is dumb
~Dark Helmet
Evil will always triumph because good is dumb
~Dark Helmet
Re: Feedback request: Turn Undead
I said this...
Then this one...
Also, I haven't said it yet, but thank you, thank you, thank you mining for taking an interest in this issue. It's one I've hoped would be changed for a while.
...and got this as a response.Frendel wrote:You don't need a Greater Restore to fix it. All you need is a restore potion which drop all over the place, and any fighter can drink. The only only way to get a -10 to stats is if you have a 50 Charisma which no one is doing. Let's say you do try this, you have 50 Charisma, and somehow you managed to get a 25 base Wisdom to cast. A cleric with 25 Wisdom is a joke of an offensive caster.
"All you need is a restore potion which DROP all over the place, and any fighter can drink." ...is what I said. This seems like a non point because everyone knows that people who are any good at pvp or pvm really for that matter go out and gold/book farm. On any one of these trips I collect so many Restore pots that I end up leaving some in the remains. Stained Silver Rods can't be crafted either, but people who are good at pvp don't have trouble finding these.report wrote:restore potions arent craftable though.
Then this one...
...has no bearing on this thread. It belongs on the post titled "Feedback request: Dragon Knight", which may or may not be checked out by mining in the future, but not now. We're discussing Turn Undead, and feedback ideas for mining.report wrote:you can't ignore summons in the equation of balance within clerics; summoned balor is way more powerful than the solar, more ab more damage and quickened spells. To not mention the neutral summon that is just awful.
Also, I haven't said it yet, but thank you, thank you, thank you mining for taking an interest in this issue. It's one I've hoped would be changed for a while.
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Re: Feedback request: Turn Undead
lesser is, as is regular restoration pots too. i used to craft them in bulk..but its a secret how 

Re: Feedback request: Turn Undead
Um... just because it seems like there is a little confusion:
lesser restore potions can cure evil turning. You don't even need to collect regular restores.
side note: is there anything a regular restore can cure that a lesser restore can't? I don't know of anything.
lesser restore potions can cure evil turning. You don't even need to collect regular restores.
side note: is there anything a regular restore can cure that a lesser restore can't? I don't know of anything.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
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Re: Feedback request: Turn Undead
Slow?
Three years of nursery school and you think you know it all.
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Re: Feedback request: Turn Undead
restore can remove the SR hit from spells like mords
Rufio wrote:Um... just because it seems like there is a little confusion:
lesser restore potions can cure evil turning. You don't even need to collect regular restores.
side note: is there anything a regular restore can cure that a lesser restore can't? I don't know of anything.
Re: Feedback request: Turn Undead
There seems to be a code problem with neutrals and turning. It seems to be only faction based, because I have a lawful neutral toon from nc and it turns undead like a goodie and does the kd thing. We tested a lawful neutral toon from ma and it turned like an evil with the drains. Is it possible to base it on alignment and not faction?
Re: Feedback request: Turn Undead
Sorry, looked over the post in the changelog about rebuke again. Says that MA clerics are not going to do the kd turns. Is there any chance on this being looked at too since we're looking at Turn Undead? I'll be quiet now. Thanks again mining!
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Re: Feedback request: Turn Undead
what school?
Re: Feedback request: Turn Undead
Yeah MA Neutral clerics get Evil style turning, Pup set it that way.
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