Workaround for Familiars?

Post your tips, ideas for improvements, requests for new features, etc. here
Shadowalker
Relic Raider
Posts: 820
Joined: Thu Jan 15, 2009 7:55 pm

Re: Workaround for Familiars?

Post by Shadowalker »

Bargeld wrote:
Shadowalker wrote:intentionally getting NPC's stuck, is a means of exploting a small bug in the area map IMO, and not a practice to make your own.
After putting more than 2 seconds of thought into, it would imply that ranged attacking and casting off of cliffs is unethical.
Choke points, other npcs, cliffs, and the like arnt what i was refering to, nor manuvering so that only one or two can rach you at a time, doorways, steping stones, bridges... I was spaking more in terms of when the npc catches a toe on a tree root or a small rock on the floor and because they dont go arround it as we would.. they stand there unable to reach thier target, we all seen it, and to take advantage of it when it does happen isnt so bad. I was refering to running or targeting the npcs with the intent of getting them stuck. I guess as with most things.. its a matter of intent.
Twig (TSS) - Twig [CLAD] - Twigs -Fury- - SyNfully Rotted Twig - Twig'lee -Down Under- - Twig'zilla

Fergus Glonshire [FoN] - Sakij Lovac [FoN] - Zatharus Rivermoon (TSS) - Bumble (TSS) - Body built for SyN

Locked

Return to “NS4 Ideas and Suggestions”