And the 7d6 sneak damage from a Cl17/BG23 just magically vaporizes?Korr wrote:A cleric/cot would be over powering because of the intesity of which CoT adds to any base class.... I was less trying to say to nerf the CoT than to ask why does paladin and CoT get an ability (the double divine) that a blackguard doesnt get, when in the end a CoT with a fighter base wouldnt even have access to divine might. This all has nothing to do with rangers in SL, someone else started the thread and I thought it would work out pretty well to have rangers... it seemed quite fitting. Taking 17 cleric and 23 blackguard for the good summon would only leave you with minimal 9th level spells that can get dispelled by the most meager of casters.. the blackguard doesnt add quite the kick a CoT would add (and no it shouldnt either since CoT is factional).
7d6 is up to 42 additional damage per sneak, all the time, doesn't have to be activated, no feats burned to get there.
Don't complain. :p