Rod-O-Destruction

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Lorkar1

Rod-O-Destruction

Post by Lorkar1 »

Any chance of bringing an item in that will destroy an item from someones inventory?
Similar to the one on 3.5, it is a one shot rod that costs 1,000,000GP that allows one to get rid of any one item in their inventory. Be really useful in getting rid of the planar tokens that occasionally stay in the inventory when you leave the planar store.

Binkyuk
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Post by Binkyuk »

This seems like a very roundabout way to fix this. Surely a diary function to look for planar tokens and delete them would be a much safer alternative.

VagaStorm
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Post by VagaStorm »

lol, I'd go for the diary option. when totaly not evil me used 15 sec to think of the destry relic explit, I'm sure ther are players that are wery ready to pull that one off :p
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Flailer
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Post by Flailer »

How often are the planar tokens getting stuck in people's inventories?

They can get stuck there I know if you double click on the return portal or if there's a lot of lag. Any other cases that people have experienced?

Would a last-resort workaround be a one-way portal to Avendell that strips all planar tokens from your inventory at the same time?
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Lorkar1

Post by Lorkar1 »

It has happened to myself once and 4 others that I know about directly.
I cant recall the exact details when the token stayed in the inventory.
Just curious though, why is there a token in the first place?
As far as a one-way portal, that would be fine if one was returning to Ave and not going back to level. Would the portal have a script checking for a token to remove?
To address Vagastorms concern about relic exploit, maybe a script could be installed so that if that happens the relic goes straight to its home cradle.

JesterOI
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Post by JesterOI »

The Journal can't be used instead of a token?
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Amoenotep
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Post by Amoenotep »

i hear of more ppl getting stuck in the planar store after logging out than anything else.
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Kirg
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Post by Kirg »

Lorkar1 wrote:It has happened to myself once and 4 others that I know about directly.
I cant recall the exact details when the token stayed in the inventory.
Just curious though, why is there a token in the first place?
As far as a one-way portal, that would be fine if one was returning to Ave and not going back to level. Would the portal have a script checking for a token to remove?
To address Vagastorms concern about relic exploit, maybe a script could be installed so that if that happens the relic goes straight to its home cradle.
There is a token, because there are different places where you can access the shop from. Well at least that's the reason I think it is.

BlkMamba
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Post by BlkMamba »

Just make all planar tokens dissapear upon death....
if this is possible then death express would rid this problem

Lorkar1

Post by Lorkar1 »

Except death express doesn't work in the planar store.

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Post by Celorn »

the only scripted/built solutions I can see if the reasons are beyond scripting is to:

1. make an alternate teleporter that takes you to your bind point or dm-kills you (and strips any planar tokens that you may have)

2. make an additional dialog in the vendor that can try to fix your token situation

note: one sure-fire way to get stuck in the store is to have a full inventory when clicking the portal.
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