Niragawa

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Alkapwn
PKer
Posts: 1132
Joined: Sat Aug 12, 2006 7:59 pm

Niragawa

Post by Alkapwn »

I was thinking these guys need more of an appeal. Maybe a bump in xp . The difficulty is there but not worth the expierience for sure. Maybe an NPC or too with lvl 9 named gear? It seems just a waste of a zone. By the time I can deal with them there's no point in it? Just a suggestion anyway.
A Lair zone maybe a good addition aswell.
And another thing whats with the small Lizardman population on Old Trade route?
Last edited by Alkapwn on Wed Oct 18, 2006 9:58 pm, edited 1 time in total.

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CrazyJ
Relic Raider
Posts: 881
Joined: Fri Mar 10, 2006 7:06 pm

Post by CrazyJ »

I didn't even know there *were* Lizardmen there until today... ran into them for the first time.

The Guardian uses a double-axe... good place for a named level 5 drop.

Niragawa do drop a staff of some type.

Myrdyr
Newbie Helper
Posts: 266
Joined: Sun Dec 11, 2005 11:31 am

Post by Myrdyr »

There was a discussion a while back about what areas could be changed to encourage players to go there more, and the Niragawa were mentioned. I think the only problem is that they appear along pathways used by low-level players. Beefing up existing spawns would be very disruptive. It would be nice if the two out-of-the-way Niragawa areas (the tower and the area with the boss) had more incentives to draw players to those locations.

kgb
Wheres the donation box?
Posts: 245
Joined: Wed Aug 11, 2004 8:18 pm

Post by kgb »

I mentioned the Niragawa in the quest section i believe. I thought it would be a good idea to develop the Niragawa Tower so that it was more than one level - something like South Tower leading to a lvl 9-13 boss of some kind.
Tres Nawt {CLAD}, Tres Baf {CLAD}, Tres Leyana {CLAD}, Tres Q'sara {CLAD}

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