Is there a reason we can not implement henchmen? Is this driven by lag of scripts? Is it just not a design feature that was wanted? It might be interesting to offer a henchmen to level 10, this might help aliances such a RK where a player can not find an immediate friend to party with and is not yet level great enough to make it to avendell.
Nordock has something like this for henchmen, you pay so much per level to hire them, you can only hire one per death, and once you hit level 11 you can not hire them.
If thier level is below yours you can have them level up to your level, no greater then 10.
Just something I thought might help.
Henchmen, ...
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