Assassin Love
Re: Assassin Love
I think what they are getting at is increasing saves by10 but also increasing dc's by10 except for stun fist. Well thats what i got from the idea otherwise bumping ppls saves by 10 will make assassin completely obsolete oh and barb roar too.
Re: Assassin Love
We are reworking everything - if we haven't though of it, it's the RK job token 

Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
Dangit Rufio, don't give away our imba secret build before they make the changes!Rufio wrote:Construct Shape = Best Dev Crit DC.
Finally, a shifter build that people are going to be afraid of again
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.
Re: Assassin Love
Even with bumping ability, job token, or trap DCs equivalently, bumping saves by 10 will hurt some builds a lot. For instance, i have a "stunner" (Dragon) that naturally, isn't only stun oriented. Something like DC48. Nothing great, but it can be very useful at times. Making that DC 38 instead of 48 makes it.. well... funny.
A dedicated stunner will still be able to use stun in pvp, while those that built in a way to have stun as an option in pvp (up to DC 52-53) will loose that option completely.
I can live with it, not a first nerf, tough i preferred the option to limit the number of ISF feats one can take.
A dedicated stunner will still be able to use stun in pvp, while those that built in a way to have stun as an option in pvp (up to DC 52-53) will loose that option completely.
I can live with it, not a first nerf, tough i preferred the option to limit the number of ISF feats one can take.
Mixtli
Re: Assassin Love
Well, consider that DC 48 stun ~= DC 56 spells atm ~= DC 46 after rebalance ASSUMING +10 to everything. It might end up +7 is a nicer number, or whatever - in which case you're still up on imploders/BBoDers.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
One thing that worries me about all this is that in order to fix one thing that is broken, you will rework everything else. I am not complaining but it seams like an awfull lot of work just to fix one thing. But as long as it's not me doing the work. Rock on!
xXenox
Re: Assassin Love
Spell DCs are arguably slightly low as well, given the proliferation of saves gear - it also lets us rework assassin death attack, dev crit, everything.Daltian wrote:One thing that worries me about all this is that in order to fix one thing that is broken, you will rework everything else. I am not complaining but it seams like an awfull lot of work just to fix one thing. But as long as it's not me doing the work. Rock on!
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
Spell DCs are arguably slightly low as well, given the proliferation of saves gear - it also lets us rework assassin death attack, dev crit, everything. (we also have a chance to centralize everything and make our own DC scripts)Daltian wrote:One thing that worries me about all this is that in order to fix one thing that is broken, you will rework everything else. I am not complaining but it seams like an awfull lot of work just to fix one thing. But as long as it's not me doing the work. Rock on!
Anyway, as this seems to be the place:
What would you want out of a custom scripted assassin death attack?
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
Make the DC based off of Dex 

::MADD:: Nocturne - ::MADD:: Mouth for War - ::MADD:: Mauler - ::MADD:: Tegus - Mozzie the ::MADD:: - Oshosi the ::MADD:: - ::MADD:: Hellion - ::MADD:: MONSTER - ::MADD:: Maelstom- ::MADD:: Ah Pach - ::MADD:: Clown
Re: Assassin Love
Perhaps making a special DC bump for lvl 30 assassin, as you will have a toon with horible saves and disc...
Re: Assassin Love
But since assassin is already very strong 1 on 1. Wouldn't strenghtening it further make it way to powerfull in those situations? While I don't mind making assassin more usefull in group combat we don't want to buff it so much it becomes impossible to fight it 1 on 1. Right now we have stunning fost that will gets its DC lowered to managable 53-54 DC. And while current state of stun is chainable and in many situations fight id over once stun is landed, having insta kill of DC higher then that (if we buff it) seams a bit over the top.
In my opinion it should be easier for assassin to land the atack and contidions of it less restrictive, but don't make DC so high that whoever goes to raid SL needs to make insane fort save characters.
In my opinion it should be easier for assassin to land the atack and contidions of it less restrictive, but don't make DC so high that whoever goes to raid SL needs to make insane fort save characters.
xXenox
Re: Assassin Love
DC is already reasonably high, so yeah - I'm looking for effects as opposed to DCsDaltian wrote:In my opinion it should be easier for assassin to land the atack and contidions of it less restrictive, but don't make DC so high that whoever goes to raid SL needs to make insane fort save characters.

Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
Bonuses for bow, para attack is awesome ranged in dark.
A custom way to ranged slow enemies with a decent DC maybe. Could be mixed with/as bow bonus. Can't keep the enemy 'in battle'. It has to be something to launch, then wait for their music to subside, then try a ranged attack for para. (At least that's the combo I am imagining using).
Dispel/Mord abilities /day. Needs to help surviving vs spotters and dispelling Fom and UV tokens/items. Multiple uses /day for sure.
True Sight source /day.
Spot boost, the common sin build caps at about 113, so needs to be a class/non-stacking thing.
The ethereal is amazing as-is imo. The only thing that kills you is a patient stun fister. More duration would be nice, but i like that it's reserved for pure. Maybe bump it to 3 round, so you can escape even the most relentless foe.
A custom way to ranged slow enemies with a decent DC maybe. Could be mixed with/as bow bonus. Can't keep the enemy 'in battle'. It has to be something to launch, then wait for their music to subside, then try a ranged attack for para. (At least that's the combo I am imagining using).
Dispel/Mord abilities /day. Needs to help surviving vs spotters and dispelling Fom and UV tokens/items. Multiple uses /day for sure.
True Sight source /day.
Spot boost, the common sin build caps at about 113, so needs to be a class/non-stacking thing.
The ethereal is amazing as-is imo. The only thing that kills you is a patient stun fister. More duration would be nice, but i like that it's reserved for pure. Maybe bump it to 3 round, so you can escape even the most relentless foe.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000
Re: Assassin Love
Ok, I'm gonna just commandeer this thread:
What would you like to happen when you death attack someone?
We're going to be giving everyone paralyze immunity, then adding an on hit to Assassin.
What would you want on it? (in lieu of anything else it's just going to be stunned for 1 second per 'sin level or something, lol)
What would you like to happen when you death attack someone?
We're going to be giving everyone paralyze immunity, then adding an on hit to Assassin.
What would you want on it? (in lieu of anything else it's just going to be stunned for 1 second per 'sin level or something, lol)
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Assassin Love
20-30 second stun still insane, but definitely better than 20-30 minutes.mining wrote:(in lieu of anything else it's just going to be stunned for 1 second per 'sin level or something, lol)
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.