MA

User-to-User support and questions to the Developers and DM team.
Gornickthy
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Post by Gornickthy »

Banny, play out of MA for a while then you can see what is going on. Yes time crystals are huge for MA since we rely heavily on arcane arts that keep getting nerfed and nerfed and nerfed. So wah wah wah build better only applies when you are allowed to build. Many players leave MA due to the complete lack of build opportunities there. It gets boring with the limitations, and I can't argue that, but then even those limitations get nerfed. We continue to work around the nerfs regardless. My argument for the bind point stands. As long as there is a MA job in there and it remains to be a part of the MA lands and story line then it should be a MA bind point alone. Ofcourse players like yourself will argue till you are blue because changing it would alter your raiding tactics and cost a little more money to reach certain areas. I am thinking on terms of story line and of MA itself. Even if I were not in MA the change makes sense, and I think that is what irritates me the most about it being neutral.
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Alkapwn
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Post by Alkapwn »

Hmmm bind points? what are they? Thats something you go to if you die? Not familiar............
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Amoenotep
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Post by Amoenotep »

maybe we could go back to all bind points are neutral...even the ones in your city?
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Queltor
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Post by Queltor »

Amoenotep wrote:maybe we could go back to all bind points are neutral...even the ones in your city?

I think that would be reasonable. Especially if defenders spawn to make binding in an enemy city a very dangerous proposition.

Die, spawn, can't rest, and then you're forced to fight off defenders... I'm not sure cradle quality defenders are appropriate, but bind-point defenders should pose a real threat to an unrested and unbuffed 40th level toon.

:twisted:

Amoenotep
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Post by Amoenotep »

actually it makes spam raiding faster by about 200%. used to be that way when faction wars were real heavy and the battles would last anywhere from 5-45 mins. that was before relics and ppl killed others on the server just because they weren't faction allies ;)
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Binkyuk
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Post by Binkyuk »

Queltor wrote:Die, spawn, can't rest, and then you're forced to fight off defenders...


I believe the RP behind binding is that you wake up after a long recovery period. Obviously we don't make you wait, but it does mean binding somewhere actively hostile to you doesn't really work.

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trent
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Post by trent »

You wanna complain about spam raid? ... L.a and S.L are like 4 screens from each other. :roll:

Then you wanna talk about class restrictions ? ... visit N.C and T.C we got it a bit worse than you .. no spell casters other than bards and clerics ... thats harsh. N.C can't have druids so no dragons for us. No rogue .. I mean come on .. rogues are awesome. Yet we adapt and deal with what we got .

You guys got the almighty Palemaster.


I think you guys don't have it all that bad lol.

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Post by -BannyD- »

Gornickthy wrote:Banny, play out of MA for a while then you can see what is going on. Yes time crystals are huge for MA since we rely heavily on arcane arts that keep getting nerfed and nerfed and nerfed. So wah wah wah build better only applies when you are allowed to build. Many players leave MA due to the complete lack of build opportunities there. It gets boring with the limitations, and I can't argue that, but then even those limitations get nerfed. We continue to work around the nerfs regardless. My argument for the bind point stands. As long as there is a MA job in there and it remains to be a part of the MA lands and story line then it should be a MA bind point alone. Ofcourse players like yourself will argue till you are blue because changing it would alter your raiding tactics and cost a little more money to reach certain areas. I am thinking on terms of story line and of MA itself. Even if I were not in MA the change makes sense, and I think that is what irritates me the most about it being neutral.


mages are the utmost most powerful characters in any server, so long as the spells are modified to fit with the magical power of items in the server. your mages should do fine...with or without timestop.

changing the oasis bindpoint would make no difference to me. i rarely, if ever, use it to raid. what im defending is the fact no change is needed to it...the ever popular "if it aint broke, dont fix it". your main argument for getting the bind changed was that it allows for 'spam raids'...though i believe i proved my point that it, in fact, doesnt when you still have to go through 6++maps. secondary argument was the oasis houses quests for MA jobs...but why change? to make it easier? arent jobs from all of the other factions dangerous? dont they run into enemy territory too?
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Nolan Silvermoon
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Post by Nolan Silvermoon »

Gornickthy wrote:Banny, play out of MA for a while then you can see what is going on. Yes time crystals are huge for MA since we rely heavily on arcane arts that keep getting nerfed and nerfed and nerfed.


When the staff changed the drop rate on time crystals, it changed for ALL mages. When spells got changed, it changed for ALL mages. So I don't know why you keep saying "MA got nerfed, MA got nerfed" when all the changes affected everyone, not just MA. When the last time I raided MA, I don't believe I saw any spell casters defending, but there was a couple raiding that night, so I don't believe you rely on the arcane arts as much as you say. But what do I know I'm just a dwarf "this ALE's fer you" :D

P. Fricebottle
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Post by P. Fricebottle »

DeputyDog wrote:There is a neutral bind spot in the highlands, but that is far.

Yeah, a Slave-BB- raiding party was using it one day and the next it was changed to NC only. :(
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P. Fricebottle
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Post by P. Fricebottle »

Lorkar1 wrote:IF thats the way it will be then fine...make all bind points outside of faction cities neutral. Problem solved. :twisted:

Please do, I so desperately want to return to Evenshire.

Wait, crappit. I already made a post, shoulda edited this in. Gah, dangit. Can't delete it. Sorry for the double post.
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Gornickthy
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Post by Gornickthy »

Nolan Silvermoon wrote:
Gornickthy wrote:Banny, play out of MA for a while then you can see what is going on. Yes time crystals are huge for MA since we rely heavily on arcane arts that keep getting nerfed and nerfed and nerfed.


When the staff changed the drop rate on time crystals, it changed for ALL mages. When spells got changed, it changed for ALL mages. So I don't know why you keep saying "MA got nerfed, MA got nerfed" when all the changes affected everyone, not just MA. When the last time I raided MA, I don't believe I saw any spell casters defending, but there was a couple raiding that night, so I don't believe you rely on the arcane arts as much as you say. But what do I know I'm just a dwarf "this ALE's fer you" :D


I will gladly take that ale, and you are right about the time crystals affecting all mages. It was just an example of the constant nerfing that takes place, and not solely meant as a MA nerf. But many of our builds do rely on the arcane in a major way, even if they are not pure wizards. As far as PM's... a little nerfing was expected, but that was a mega nerf. I think RDD's should be given 50% vulnrability to cold and 25% vulrability to acid to balance their powers out.

The bind point is an issue though. The MA jobs involve the tent and the canyon. When a low lvl MA toon tries to do the job and runs into a constant barrage of lvl 30+ toons coming and going it is not right or balanced according to the game and the philosophy of the powers that be. Yet the powers that be refuse to even acknowledge the issue, even when there is strong argument and evidence to support such a change. The Beryn and Highlands bind points are faction specific, so why not take a serious look at the oasis?
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Lorkar1

Post by Lorkar1 »

And the constantly being killed when you are trying to finish the acquisition jobs(and no we cant go to other areas to avoid it) by respawning raiders is always a real joy. :shock: Cant get enough of that. :twisted:

Amoenotep
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Post by Amoenotep »

evenshire last i looked was neutral...thats about 5 maps out of LA...which is handy if your relic raiding.

getting killed by other factions is part of ns4, everyone should be killed by a hostile faction at some point...ITS THE REASON WE HAVE OPPOSING FACTIONS. to argue you keep getting killed is telling me you don't like to die.

there are some factions (LA) where high lvl chars just sit around in town for the soul purpose of killing lowbies that run by. ever had someone camp your entire city? its the reason we play here. DD posted its neutral so its going to stay that way.
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Gornickthy
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Post by Gornickthy »

Amoenotep wrote:evenshire last i looked was neutral...thats about 5 maps out of LA...which is handy if your relic raiding.

getting killed by other factions is part of ns4, everyone should be killed by a hostile faction at some point...ITS THE REASON WE HAVE OPPOSING FACTIONS. to argue you keep getting killed is telling me you don't like to die.

there are some factions (LA) where high lvl chars just sit around in town for the soul purpose of killing lowbies that run by. ever had someone camp your entire city? its the reason we play here. DD posted its neutral so its going to stay that way.


Ok then, well make Beryn and the highlands neutral bind points in order to support your comments. By having them faction specific and the oasis neutral is completely contradictory to what you just said. I am not trying to argue with you Tep, you know I always support the DM and Dev staff in their endeavors, but in this case I just cannot sit back and be quiet when I strongly believe something is not right. DD also posted that the highlands was neutral but that has changed. All I ask is this not be brushed off simple because the topic is being challenged by a MA player, which tends to happen quit frequently as of late. Discuss it in the "powers that be" arena and make a sensible rather than unjust impulse decision based upon mere assumptions. This is not something I just decided to bring up on my own. I have heard many complaints over the past year or two about it. I just happen to be the one that is standing up and providing a voice for it regardless of other people's opinions from other corners of the realm. So if that means I have to take the brunt of their insults, spam, and ridiculous comments then so be it. It is just not right and I still ask for a serious inquiry into this please.
Power is not given. It is taken.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]
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Ya ya ya I know... stop whining, complaining, and learn to build better.

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