Aarkon Draco wrote:one way ive seen subraces implimented invoevs dm approval and when you start the subrace the dm will modify your stats accordingly this would solve the "ghost points" and give you a actual base as it should be. the rest of the races benifits can be doane as they are now with a hidden item...............i think it would be the most effective and it can be implimented immeadatly (somewhat) with only editing the stats out of the hidden items
somehow, I don't think this will ever happen ;]
plus, that could make the characters invalid? though I know someone mentioned a subrace mod for nwn that DOES modify the base stats, but there was some reason ns4 couldn't use it..hak maybe?
on a side note the above discussion is one of the main reasons i dont play ecl/ special races mutch as they are often more aggrovating than i am willing to put up with. and who cant resist that extra feat and any favored class for being human supposedly the most common race in the lands (atleast in faerun)
I've had no problems using subraces, except for my J'ain who got bugged, a dm fixed the subrace stat problem, but the job token/bonus got destroyed ;/ you just have to work around it, though if the base stats WERE modified, then you could make slightly more powerful builds since you could take a PRC a bit earlier, or not have to spend an extra 2 points on one stat just to get a feat or two etc...