Korr wrote:Rufio wrote:I think the aura's normal effect is to deshift shifters. I have never seen it do anything else. I've been able to bring shifters with high fort saves into DE in the past and not get deshifted. The problem is the check is made every round, so eventually most shifters get the deshift even with a decent fort.
Rufio wrote:Daral0085 wrote:NPCs get cheesy superpowers sometimes also. For instance, Mirandees in DE have an aura that dispels any shifter shapechange without save or SR (probably other types of shapechange like the spell, RDD, druid, etc, but I haven't tested). Good times.
This aura actually has a fort save, it is just a pretty high save, like around 50.
IIRC the DC increases after each check... so it WILL get you eventually
Its like he read every post but mine
.
The Mirandee DC ticks once a round at an escalating DC - it starts at like 30 then rolls up to about 60 - it stops affecting you when you fail it, so it probably goes into the 100s.