NS4 Login Script

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Mixtli
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Re: NS4 Login Script

Post by Mixtli »

hehe.. or not

better make the login script do positive damage :)
Mixtli

Midterm
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Re: NS4 Login Script

Post by Midterm »

You can get free hp by logging in and out while wearing posi gear?

Daral0085
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Re: NS4 Login Script

Post by Daral0085 »

Yes. 2x xag rings, white lord robe or glimmerskin, lumi defender. I could be forgetting something but that is already 40% posi immunity.
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Rufio
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Re: NS4 Login Script

Post by Rufio »

I don't know too much about the mechanics of things, but there are damage types that bypass all resistances, immunities and vulnerabilities. For example, divine might, divine wrath and most damage tokens bypass (all PMs should be happy about that one.)
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Bargeld
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Re: NS4 Login Script

Post by Bargeld »

Rufio wrote:I don't know too much about the mechanics of things, but there are damage types that bypass all resistances, immunities and vulnerabilities. For example, divine might, divine wrath and most damage tokens bypass (all PMs should be happy about that one.)
I think most damage tokens are magical, which are resist-able.
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Rufio
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Re: NS4 Login Script

Post by Rufio »

I knew I was going to get that reaction.

Those divine damage sources I listed are not like normal divine damage sources. For example, I have a build with divine weapon damage and divine might. many mobs in celestia and the abyss are divine immune, and completely resist the divine weapon damage, but cannot resist a single point of divine might.

The TC damage token is 100% irresistable by anything, even though they are listed as being elemental damage. on the other hand they also ignore vulnerabilities.

Some mobs have irresistable damage also. for example, we have been analyzing some battle logs against pelor on our private forums. He does divine and fire damage, a lot of it on each hit. I brought in a fire elemental thinking I would take advantage of the fire immunity, and another party member had a fire immune dragon. we were both getting hit with full fire damage regardless. Pelor is also immune or very resistant to most elemental types, but the TC token on my elemental would bypass the damage reduction even though others couldn't do damage with the same elemental weapon types. I couldn't do any divine damage to him from my weapon, but our CoT was still able to do full divine might and divine wrath damage to him.

I have only ever seen this happen in melee, as it seems to work with abilities that apply elemental damage that isn't applied directly to your weapon.

It is important to note that all these sources ignore vulnerabilities as well as resists. My Divine might build with +10 cha only does 10 divine damage to PM's, when it should do 15 damage after factoring in vulnerabilities.

Now I just don't know if this can been taken advantage of for the login script.
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Lokey
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Re: NS4 Login Script

Post by Lokey »

It's nwn2 that has the flag on EffectDamage() to just do that amount of damage, check nothing.

I forget where the damage is applied (there's several entry script hooks). Probably worth investigating (report GetCurrentHP and GetMaximumHP at client enter, area enter, acquire/equip--they fire at login).

Melee damage that ignores resists, etc is because of the EffectDamageIncrease() function used in those cases. You can't apply that damage directly, it goes through the melee engine mess.
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Bargeld
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Re: NS4 Login Script

Post by Bargeld »

SL acid token is definately resisted... as example, it is useless to use in DE, or vs acid sheath.

I cry conspiracy! :twisted:

From a balance perspective... that all should be corrected IMO.
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mining
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Re: NS4 Login Script

Post by mining »

Bargeld wrote:SL acid token is definately resisted... as example, it is useless to use in DE, or vs acid sheath.

I cry conspiracy! :twisted:

From a balance perspective... that all should be corrected IMO.
I'm fairly sure that applies on weapon, and does more damage than all of the others.
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Eldaquen
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Re: NS4 Login Script

Post by Eldaquen »

Balance?!? :lol: What balance? :?: There is no balance :cry: Since when has NS4 been about balance :evil:
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Rufio
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Re: NS4 Login Script

Post by Rufio »

your buddies over in MA have irresistible negative damage on their infernal vigor token bargeld.

As far as the login script goes, maybe make a check to see if the toon has divine vulnerability and decrease the amount of divine damage done by that amount? Just a thought, I don't know all the capabilities you all have.
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weasel423
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Re: NS4 Login Script

Post by weasel423 »

mining wrote:I'm fairly sure that applies on weapon, and does more damage than all of the others.
At level 40, the Vial of Lolth does 1d10 (resistible) Acid damage.
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Amoenotep
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Re: NS4 Login Script

Post by Amoenotep »

might be useful to see if we can keep the check damage from being applied until later in the login so that con bonuses stack on correctly first then take damage..eh lokey?
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Lokey
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Re: NS4 Login Script

Post by Lokey »

Get started testing that, and I'll work on something for logout/in/out/in/out/in/out/etc lol.
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Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

Shadowalker
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Re: NS4 Login Script

Post by Shadowalker »

Lokey wrote:Get started testing that, and I'll work on something for logout/in/out/in/out/in/out/etc lol.
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