My cleric who has good/healing domains gets the bonus stoneskin spell for the domain. However, in general, stoenskin is not a cleric spell. The result is that I can scribe stoneskin scrolls but cannot use them. Can this be fixed for good-domain clerics?
Also, regenerate is listed as lasting 1 round/level, but lasts 1 hour/level or so, at least. While I like this new way, want to make sure it's module-intentional.
Special Cleric Domain spells
- PeregrineV
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Re: Special Cleric Domain spells
Difficult. Some UMD and you'll skip the check if you have the spell ready, but since scrolls are stackable, it would be a major undertaking.My cleric who has good/healing domains gets the bonus stoneskin spell for the domain. However, in general, stoenskin is not a cleric spell. The result is that I can scribe stoneskin scrolls but cannot use them. Can this be fixed for good-domain clerics?
Consider it intentional.Also, regenerate is listed as lasting 1 round/level, but lasts 1 hour/level or so, at least. While I like this new way, want to make sure it's module-intentional.
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Elagneros
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Yet people complain around here that the devs don't do anything but nerf all the spells. 
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I generally have to say that most spells should be left alone.
But saying that it is good to see a couple of spells have been changed to go by D&D 3.5 example Tensors Transformation.
Although i am not entirely happy with all spell changes I am not going to sit here a winge about it you choose to play a module that a person(s) have spent god knows how long to make take it for what it is changes and all isn't that the point of people making their own modules to change things if they didn't we might aswell just play the campaigns online.
Overall good work team alot of enthusiasm and innovation has gone into this module and I cant wait till out next installment of updates
But saying that it is good to see a couple of spells have been changed to go by D&D 3.5 example Tensors Transformation.
Although i am not entirely happy with all spell changes I am not going to sit here a winge about it you choose to play a module that a person(s) have spent god knows how long to make take it for what it is changes and all isn't that the point of people making their own modules to change things if they didn't we might aswell just play the campaigns online.
Overall good work team alot of enthusiasm and innovation has gone into this module and I cant wait till out next installment of updates
- PeregrineV
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Re: Special Cleric Domain spells
Lokey Said
Thanks for the reponse. It seemed like it'd be a pain, but you never know til you ask.Difficult. Some UMD and you'll skip the check if you have the spell ready, but since scrolls are stackable, it would be a major undertaking.My cleric who has good/healing domains gets the bonus stoneskin spell for the domain. However, in general, stoenskin is not a cleric spell. The result is that I can scribe stoneskin scrolls but cannot use them. Can this be fixed for good-domain clerics?Consider it intentional.Also, regenerate is listed as lasting 1 round/level, but lasts 1 hour/level or so, at least. While I like this new way, want to make sure it's module-intentional.
