Druid summon loose bonuses when entering combat

User-to-User support and questions to the Developers and DM team.
Locked
User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Druid summon loose bonuses when entering combat

Post by Epistaxis »

Hi Zing

Thanks allot for the update to the summons.

The bonuses are applied correctly but both my monster summons and epic dragon knight loose all their bonuses when entering combat. I have verified in the combat window that the bonuses are lost.

My cleric with good domain and greater conjuration focus do not have this problem.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

We've done some tests and we *think* this is actually a char sheet bug and not actually a real issue at all. Creature bonuses also suffer terribly from lag, even when the server is running perfectly well play-wise.

Mess with it some more and let me know.

(FYI the bonuses are applied exactly the same way regardless of the summon type etc (just the calculation beforehand is different) so if ones broken they all are in theory.)
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

It looks like the summon bonuses disappear the exact same time combat mode is started. The summon bonuses disappear from the monster sheet but my bull str is still visible and active on the elemental. His HP drop as well as his AC.

His AC is 41 right after summoning but it drops to 27 when the elemental enters combat. I can see in the combat log that he is hit on evething higher than ac 27.

It also disappears if i leave the summoned creature behind and engage someone myself. It is the same with epic dragon knight summon.

This problem is not affecting my palemasters undeads summons or clerics summons.

Death Dealer1
PKer
Posts: 1263
Joined: Fri Dec 23, 2005 8:59 pm
Location: the land of aaahhhhh's, where dorothy lives ;)

Post by Death Dealer1 »

i took a look at some of my summons....my druid casting summon creature 5 got the bonuses on his dire lion. upon entering combat he had no noticeable changes to any of his stats..still same ac, inflated ab with str increase and everything...of course i don't summon elementals yet, but maybe it is just because they aren't animals...was something changed in the way it gets handled from the last fix summons had?

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

Ok I've put a small update in.

Let me know if it fixes this.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Zing wrote:Ok I've put a small update in.

Let me know if it fixes this.
It helped a little, now my summons keep the bonuses until the summon is hit by another creature for the first time. I looked at the combat log and could see that the critters had to hit ac45 to start with, after the first successful hit, my summons ac dropped to ac35 and all other bonuses to str, dex, con, hp and tohit disappeared.

It does not look like damaging spells trigger this fault, only on hit by another creature.

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

AHA, think I have found out why the bonuses disappear. The bonuses are lost when the extra temporary hitpoints gained from summoning a lower level summon drop below its max hitpoint.

My 13 level cleric experience the same if using low level monster summon that gain the temporary hitpoints. Summons without temporary hitpoints is not affected.

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Hi Zing

Can you give a small update on when this will be fixed?

Maybe just remove the temporary hitpoints to start with. For example all my druids summons including the epic dragon knight get temporary hit points and all summon bonuses including stat bonus and ac bonus is lost when the temporary hitpoints are lost after a few hits.

This bug also affect my 13 level cleric when he summons a low level summon with temporary hitpoints.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

This one has had me a bit stumped (and another project keeping me very busy) but you've just given me an idea as to what might be causing this issue.

Many thanks

I'll look into it - no promises as to when right now though.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Zing wrote:This one has had me a bit stumped (and another project keeping me very busy) but you've just given me an idea as to what might be causing this issue.

Many thanks

I'll look into it - no promises as to when right now though.
Thanks for the quick reply and for updating the summons, look forward to see what that other project is if it has something to do with NeverSummer :)

Lokey
-2 Penalty in Daylight
Posts: 3094
Joined: Mon Dec 16, 2002 6:49 pm
Contact:

Post by Lokey »

Epistaxis is right (slaps forehead). It's a thing with linked effects--if one is removed, they all are--should have remembered that from the eons we spent fixing divine power and similar things way back when. Solution is to seperate the temp hitpoint effect (i.e. apply it immediately) from the rest, that way the other bonuses won't disappear when the temp hitpoints do.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

Exactly what I was thinking
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

Locked

Return to “NS4 Help and Support”