Implosion and Death Magic

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Ragnareith
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Implosion and Death Magic

Post by Ragnareith »

Hi guys. Was just wondering whether the cleric spell 'Implosion' has been somehow modified back to its pre-patch version of being counted as death magic. I've used the spell on various undead enemies, plus some of the golems in Garagoth, and I get a Target Immune to Death Magic once they fail their saves. Is this meant to be the case?
"The evil that men do lives after them; the good is oft interred with their bones" - Mark Antony from Shakespeare's "Julius Caesar"

TheBestDeception
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Post by TheBestDeception »

From what I have seen post-patch, implosion never was stopped by Death Ward. :(
But, it's such a draining job that, until you've DMed on an NWN server yourself, you the playerbase, have got to cut the DMs some slack. - Flailer

Death Dealer1
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Post by Death Dealer1 »

yeah, on another server i made a cleric and owned it with implosion on ever single "super" boss they had......everything died no matter what. that is why they made them immune :twisted: . i'm not sure if the implosion works out differently on ns4 becuase i have yet to test it out sufficiently on the mobs, but i'm betting death ward does stop it.

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