BG pet 'detect mode' fix missing

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Bargeld
PKer
Posts: 1249
Joined: Tue Dec 11, 2007 8:29 am

BG pet 'detect mode' fix missing

Post by Bargeld »

BG pets have reverted to a setup prior to the last fix when detect mode, weapon and other stuff was tweaked.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

Rufio
PKer
Posts: 1046
Joined: Fri Jul 18, 2008 3:00 pm

Re: BG pet 'detect mode' fix missing

Post by Rufio »

AS IT SHOULD BE.

And NC can build rogues now, right?
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}

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RHG1
Noob
Posts: 17
Joined: Fri Aug 27, 2010 11:54 pm

Re: BG pet 'detect mode' fix missing

Post by RHG1 »

Rufio wrote:AS IT SHOULD BE.

And NC can build rogues now, right?
Of course you guys can build rogues, make a SyN. :)
Iggy {RHG} * Pacquiao {RHG} * Cadence {RHG}

Rufio
PKer
Posts: 1046
Joined: Fri Jul 18, 2008 3:00 pm

Re: BG pet 'detect mode' fix missing

Post by Rufio »

SyN is only good for killing FoN. NC needs a countermeasure!
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}

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