Neversummer documentation wrote:Rudeness, badgering, nagging, pestering, annoying, plaguing, troubling, persecuting, threatening, demanding. You name it. Harassment in NS is intentionally and continually upsetting another player – simple as that.
Someone please explain how these rules make a simple (and short) discussion of new computer parts on Shout (which nobody complained about) something that merits being shut down by a DM.In-game Player Journal wrote:Thou shalt not abuse the Shout channel by cursing, blaspheming, or harassing messages of any kind.
If the rules are to be changed, fine--do it. Until such point, however, DMs need to respect the rules that are in place. I don't like saying this, but I question the wisdom of having as a DM a person who regularly censors shout in a manner not in accordance with the server rules. I have pointed on several occasions out that the rules do not restrict such conversation, and only restrict language that harms other people, but Mentarch has ignored this.
I would like to see this issue settled so that we may go about our regularly scheduled lives of smiting giants, dracoliches, ogres, etc.
*edit*
Since Mentarch pointed me to it:
The conversation in question was not with people in my party (3 others) and I was getting replies from 3-4 other people (on a server population of about 18). Tells are very awkward to use in that sort of situation, and large parties are of course a bad thing due to lag issues.Netrom wrote:1) Its a conversation between 2 persons, why does the whole server needs to hear that then? take it to tells and keep it between you.
Ofcouse when someone asks a question on shout, its justified to answer in shout since others might have the same question, however once the initial question is answered, take it to tells if the player still wants some more information about it.
Definitely not a problem in this case.2) Sometimes its just to prevent the conversation from taking a turn down the wrong road, so we jump in and ask you to take it to tells before it gets that far.