i was just wondering if the time for the effects to hit the target have been reduced? in my exspierence diseases are too slow to be effective most things are dead before any penaltys occur
"There is no great genius without some touch of madness." - Seneca
"There's a fine line between genius and insanity. I have erased this line." - Oscar Levant
My level 3 fighter was hit by a level 4ish ghoul near Daeron and immediately caught a DC32 disease! that's a bit insane, as i haven't the *slightest* chance of saving against it, and with 0 ranks in heal and 8 wisdom i need a +13 HK to get rid of it, which you can't buy. Meanwhile with strength 3 and con 5 by the time i killed all the enemies i had to chug a lesser resto potion and run like hell even to get back to Daeron to find that out.
i eventually managed it by standing next to a Song of Light to boost my +12 HK up to +15 (which isn't possible in most cities). It seems like a pretty extreme ordeal for a level 3 really...
The claws for the low cr undead should be using are not in the game yet so need to be created individually , they will be worked on but it will take a few days longer then I had initially thought.
"Wheresoever you go,
go with all your heart." - Confucius