1.68 animation choppy on some PCs
1.68 animation choppy on some PCs
FYI: 1.68 causes very annoying, choppy animation on some PC hardware configurations. Share solutions here. I don't have time to search bioware forums (hoping someone might).
I could use some help troubleshooting this...
How do I get the PC profile report that people use on Bioware's forums that gives hardware and software information?
I've defragged my PC - no help. I've changed my NWN video settings from "Good" to "Fastest" and am still only getting 3-20 fps where before the cloaks I was getting 25-35 fps.
I'm thinking my next step is either reinstalling NWN or looking at what driver options I have. Any other suggestions?
Is there a way to turn sound completely, totally off so that no memory or processing is used towards sound?
How do I get the PC profile report that people use on Bioware's forums that gives hardware and software information?
I've defragged my PC - no help. I've changed my NWN video settings from "Good" to "Fastest" and am still only getting 3-20 fps where before the cloaks I was getting 25-35 fps.
I'm thinking my next step is either reinstalling NWN or looking at what driver options I have. Any other suggestions?
Is there a way to turn sound completely, totally off so that no memory or processing is used towards sound?
Last edited by Myrdyr on Wed Sep 06, 2006 11:26 pm, edited 1 time in total.
yeahp very true
Fatzo
Resident Glutton and Hand of the Legendary Brethren
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Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
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Personally, I haven't noticed any problems that weren't there before (i.e.: that aren't caused by my jerry-rigged video card cooling system).
I was going to ask, though...has anyone noticed a subtle difference in combat animations? It could just be my imagination, but I could swear that some of my characters seem to crouch a little lower and their movements are a bit more exaggerated now.
Any thoughts on this?
Am I just crazy?
I was going to ask, though...has anyone noticed a subtle difference in combat animations? It could just be my imagination, but I could swear that some of my characters seem to crouch a little lower and their movements are a bit more exaggerated now.
Any thoughts on this?
Am I just crazy?
frogofpeace wrote:And we like to think of the FoN guildhall as cozy - perfect for cuddling up in our snuggies with a hot toddy after a long day of smiting.
Blystos Re wrote:Personally, I haven't noticed any problems that weren't there before (i.e.: that aren't caused by my jerry-rigged video card cooling system).
I was going to ask, though...has anyone noticed a subtle difference in combat animations? It could just be my imagination, but I could swear that some of my characters seem to crouch a little lower and their movements are a bit more exaggerated now.
Any thoughts on this?
Am I just crazy?
When I clashed wepons with an amazonlanzer, I got sparks wich I have never noticed b4.
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anotherthing I have noticed is the animationbug fix helps soo.
granted it makes the cloaks stiff and they don't flow at all but it helps reduce lag a lot.
my new compy I just built doesn't need the bug fix and I run all graphics on high but I have a laptop that needs the bug fix so I don't crash from hipsers, pcs attacking from shadws, ect.
try http://www.nwvault.com and see what's there. that's where the bug fix is at as well.
granted it makes the cloaks stiff and they don't flow at all but it helps reduce lag a lot.
my new compy I just built doesn't need the bug fix and I run all graphics on high but I have a laptop that needs the bug fix so I don't crash from hipsers, pcs attacking from shadws, ect.
try http://www.nwvault.com and see what's there. that's where the bug fix is at as well.
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