haste + timestop speed stacking ?

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Falazure-
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haste + timestop speed stacking ?

Post by Falazure- »

just wondering if this is meant to stack for dm speed ? because if timestop is used after haste,from what ive noticed,you get the old double haste speed.

Binkyuk
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Post by Binkyuk »

this actually isn't unreasonable, as time stop and haste work in different ways, they should stack.

out of interest what's the duration on timestop?

Sparky
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Post by Sparky »

We're aware of the problem and workin' on it. If you have monk levels, please do not use Time Stop in conjunction with other speed boosting spells or abilities.

We do deem the speed stacking a little unreasonable, which is why we have prevented other spells from stacking when combined with monk levels.
Serving NS4 proper as Lathander and Sleeth as Bahamut.

Yes, I'm a DM, but your build still sucks.

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MLoki
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Post by MLoki »

It doesn't seem that unreasonable since Timestop is a 9th level spell and with this new version of Timestop it certainly isn't the insta win that it used to be.

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Metis
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Post by Metis »

They will no longer be stacking timestop, haste, expedious retreat, blinding speed. Only 1 will work at a time.

Expect to see it in the next server rebuild.
"Wheresoever you go,
go with all your heart." - Confucius

Sparky
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Post by Sparky »

It is unreasonable to move faster than even a DM, 9th level spell not withstanding.
Serving NS4 proper as Lathander and Sleeth as Bahamut.

Yes, I'm a DM, but your build still sucks.

Death Dealer1
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Post by Death Dealer1 »

dm's move with the power of thought...so technically you could never move faster than them.
if i didn't do it...someone else would have.

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DeputyDog
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Post by DeputyDog »

Unless their pc sucks and then you could beat them to the next area at least.
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Lorkar1

Post by Lorkar1 »

Why shouldn't timestop stack with anything else? Its not like timestop works the way it should. The stacking almost makes timestop what it should be in the first place. NS4...Keeping us safe from ourselves.




NERF!! Everyone must conform! Nerf armor, +1 Nerf clubs and orange Jello shields for all.

Death Dealer1
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Post by Death Dealer1 »

orange jello shields sound awesome.


they Ddog, you could always just jump them back to your location and make them force rest...that means you would always win. :)
if i didn't do it...someone else would have.

Metis
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Post by Metis »

Just one last comment, I love how when anything is discussed some people just start shouting nerf and complaining. Over the last week there have been increases, shifters are stronger, summons are stronger and last longer, although slowly but spells are being made more powerful the only thing you can even call a change for the worse was the true seeing on dragon knight which was weeks ago everything else has been improving.

Scroll through the changelog and see how many “nerfs” are in there
"Wheresoever you go,
go with all your heart." - Confucius

$chase$
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Post by $chase$ »

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IM FOR NERFING ALL NS4 ..alot safer for you
Auril - God Of Trickery
good thing im the DM then.............................lol

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