|-Ifrit-| wrote:
Are u guys just trying to completly change NWN...
Oh no! That'd be horrible! Because Bioware's implementation of things is so golden!
Seriously, in a low magic item world like NS4, the quality of your toon is determined by your build primarily, not the uber items you collect (although those complete the picture). Our probably fruitless goal is to achieve balanced options for builds that can all be competative against each other.
The first step in that was limiting one PrC per build. This is the second step. The third step (coming soon!) is the introduction of Pure Class bonuses. This will provide those who wish to maintain a pure class build to be competative with those that like to mix and match classes.
All we're doing is the same that any self-respecting DM would do in a PnP campaign - if a player tried to build a 1 Pali/1 SD/ 38 Sorc, he would probably be afflicted with some terrible disease by the gods for his choice.
There's still a million different builds you can do that will accomplish something similar to what you want without exploiting the least common denominator builds that everyone gravitates to because to not do so is to doom your build to be non-competative.