new disarm

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Death Dealer1
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new disarm

Post by Death Dealer1 »

how long is the wait after your disarmed before you can use that weapon again? i had one disarmed to my inventory and couldn't use it until 15 mins later when my opponent crashed. also during this time i couldn't drop just a regular weapon from my inventory for a friend, it kept telling me "Disarm" and putting it back....is this right?

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Post by $chase$ »

lol does it sound right?
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Death Dealer1
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Post by Death Dealer1 »

hehe, doesn't sound close to being near right....but it is the first time i was disarmed since the fixes. believe it or not i looked on the ground for a few minutes to figure out where my weapon went....i'm a noob.

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Post by Sparky »

Did you rest after you were disarmed?

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Post by Death Dealer1 »

did you see the part where i was in battle for 15 mins? lol, no resting..and i didn't have to rest after the fight was over, seemed like an end of combat thing. not that i'm complaining i don't mind it...just that i couldn't drop weapons for a friend because it was telling me i was disarmed.

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Post by JesterOI »

I noticed getting weapons being given the disarmd status when switching weapons in combat and not having enough room in my inventory.
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Post by Go'f »

I also have been getting "disarmed" messages with Matron when trying to drop weapons (only unidentified onesfrom memory and never been equiped from memory). I know it has effected Anydur and believe this issue may have been effecting Shadow Demon at one point as well.

To my knowledge none of us had been disarmed (successfully) and did not have ful inventories at the time.

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Core
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Post by Core »

JesterOI wrote:I noticed getting weapons being given the disarmd status when switching weapons in combat and not having enough room in my inventory.
Same happened to me, had to re identify an item 3-4 times before someone suggested resting. Kinda weird to be disarmed by yourself, due to bag being pretty full on weapon changes.

Death Dealer1
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Post by Death Dealer1 »

i think its the disarm script coupled with combat...that could make it seem like a disarm since its leaving your inventory. moral of the story...better start carrying more weapons.

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Kromix
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Post by Kromix »

lol i had a butterknife with that bug overnight when i looged... i ligged back and i coudnt equip it... even after i ided it, it would deequip and turn blue LOL... stupid butterknife...
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Post by Zing »

Oh yes LOL

All of what you describe is exactly as I would expect.

You all thought that the new disarm script only helped the disarmee, but it is also a powerful tool for the disarmer now aswell.

The good news for Disarmee's was that there would be no more weapon theft by much higher level chars and that monks could no longer disarm direct to thier own inventory.

The good news for Disarmers was that once you hit a disarm the victim MUST rest before he can use that weapon again.

Dropping weapons in combat won't work either.
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Post by Go'f »

But zing its effecting charactors that have not been disarmed, else I would not have reported it as above.

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Kromix
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Post by Kromix »

so trying to drop a weapon in combat triggers the dissarm script... lol :D sweet :)
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Post by Go'f »

Red-Mane wrote:But zing its effecting charactors that have not been disarmed, else I would not have reported it as above.
I read your comments again Zing... I will pay attention to battle music, perhaps i was "in combat" and that was the cause, stranger things have happened.

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Post by Nemesis Revised »

disarm script is nice; has it been tested when there are like 5 disarmers spamming disarm on a person? wondering if the server will be affected in any way.

deathdealer, yeh i suppose you'd have to carry alot of weapons now. poor dexters with low str cant carry much as their strength counterparts though. somehow this will make players go for strength-type characters more, or put more lore into their skills, and will also encourage camping-areas for their weapons.

the consequences so far, or that's what i've thought of :D

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