I am not sure if this is a feature or a bug, but as it has resulted in my death 4 times in the past 3 nights (soloing and partying) I feel I should mention it.
probibly the best way to explain is to show the sequence of events
1. realise overpowering enemies and start a tactical retreat
2. heal kit used and result applied
3. run away
4. take allot of damage
5. use heal kit
6. take damage to unconcious message
7. heal kit takes effect and healed back up but "quit/respawn/wait" menu still over top
8. take more damage before can click wait
9. try to run away10. die due to time spent standing still with "quit/respawn/wait" message losing valuable run-away time
11. wait for some help
12. give up Respawn loose ground, XP, and Gold
feature or bug?
Its a side effect of the bleed out script. In normal NWN you get to 0 and your dead. In NS and many other worlds you have the chance to stabalize and come back to life until you hit -10.
I dont know if the devs can do anything about the screen popping up only when you reach more than -10. This is one of those things that may well be hard coded into the engine.
I dont know if the devs can do anything about the screen popping up only when you reach more than -10. This is one of those things that may well be hard coded into the engine.
*Computers are alot like air-conditioners. They work great until you open windows*
-
- PKer
- Posts: 1263
- Joined: Fri Dec 23, 2005 8:59 pm
- Location: the land of aaahhhhh's, where dorothy lives ;)