Amazon Changes

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trent
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Amazon Changes

Post by trent »

I think the new changes to the amazons are a bit extreme. Giving them improved saves is a good thing, but making them totally immune to paralysis and mind spells pretty much rules out any assassins that might try to take them on even at a +25 lvl .

It also makes no sense. Why do Lanceress have immunity to mind affecting spells? Are they super intelligent? Ok i can go with the bosses being immune, but not 3/4's of the mobs there. Maybe make the ritualist's cast freedom more often, or make them immune, but not the lanceress and hurlers.

Almost all of sunken is immune to paralysis and now the new epic amazon area. Why not just make mountain trail immune too and just wipe out the assassin class altogether? Hell why not just make everyone on the server immune as well?

I think you guys should have maybe just raised their saves or tweaked the ritualist a.i a bit, but making almost everything there immune was a bit extreme.


Feel free to flame me, cause i know it be coming :(


Just my thoughts ..... Trent

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Post by Flailer »

No, I actually agree. The bosses probably make sense to have para and/or mind immune, but maybe not the lanceresses. Was already thinking of throttling that back. Freedom might be a good way to have the same effect with a bit more balance. Or, put the saves through the roof...

Just trying to avoid the level 21 druid waltzing in, casting stonehold, and eating free xp all day. Yeah, you know who you are...
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Post by Flailer »

And caster AI needs serious help. Infuriating to watch caster NPCs fight. I feel like a helpless boxing coach in the corner. "Throw the will draining cloud THEN the te!" Ugh. But, will be working on that - soon...
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Post by TheBestDeception »

Did not one of the previous patches cause the Assassin's Death Attack to ignore mind spell immunity, since it was logically ruled that the attack was physical?

[edit]
1.66 Patch Details wrote:Immunity to mind spells no longer makes you immune to the Assasin's Death Attack.
[/edit]
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trent
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Post by trent »

Just trying to avoid the level 21 druid waltzing in, casting stonehold, and eating free xp all day. Yeah, you know who you are...


Why not just nerf stonehold so other classes don't suffer ? Seems to me that spell is way overpowered for this mod anyway.

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Post by Flailer »

TheBestDeception wrote:Did not one of the previous patches cause the Assassin's Death Attack to ignore mind spell immunity, since it was logically ruled that the attack was physical?
Yeah, but immunity to paralyze will still prevent the death attack from...well....paralyzing you.

We've talked about reducing the duration of stonehold. Or, make a max number of creatures that can be held by it. Or both. Still a lot of spell balancing that needs to be done, some made stronger, some made weaker. Wish I had infinite time...
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Post by Yonwe »

Perhaps adding Freedom to the repetoir of NPC spells (or increasing it in the order of spells cast) would help with Stonehold? I've played enough Druid to know that Freedom at a caster level higher than a mere G. Dispel can knock off is able to ruin your day of free XP pretty quick.
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trent
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Post by trent »

I think the best nerf for stonehold would be to make it grab only creatures equal to your caster lvl .. any above should maybe make the save or be stunned for a few rounds giving the caster just enough time to get the hell out of there lol. I say this cause i was pvping a fighter about 7 lvls higher than my druid and he owned him with stonehold ... its just too powerfull a spell to leave unchecked ..... having it nerfed like that would not only stop people like me from using it to get easy xp but would help in the pvp world as well .... Just an idea

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trent
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Post by trent »

Also while you have thr amazon casters under the knife maybe give them a summon with true sight to help with with the hippsters out there ....

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Post by Donan »

trent wrote:Also while you have thr amazon casters under the knife maybe give them a summon with true sight to help with with the hippsters out there ....
Gah dont do that even with my rogue/sd built for max hiding at lvl 27 gets spotted not constantly but enough to make me pay attention, usually with slow speed i click to walk then zone out for a bit while the slow journey is made. I understand against the wiz/sd who has a ton of spells or the monk/sd who can go toe to toe (well i guess any x/sd whose main class isnt really built around stealth), the pure rogue style would be crushed having to run away and loosing my sneaks I would do almost no damage... and as i always like to complain it aint easy getting a drow rogue up to 27
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trent
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Post by trent »

Nah ... just have to take time to plan your attack better ... take out the casters first then you will be ok :P ...

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deathdearler1
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Post by deathdearler1 »

except for the fact the lancers can do over 100pts damage to you on a crit......which they get alot of.
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Post by AggieDan »

Sounds like we'll get more Pale Masters for people wanting to go raid the Amazons.

Hmmm... Fire Genasi Pale Master...

Might have to think about that build.

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Post by deathdearler1 »

nobody is going to do pale master because everyone wants the LA messenger token.
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Post by Flailer »

deathdearler1 wrote:nobody is going to do pale master because everyone wants the LA messenger token.
Hopefully soon there'll be more options... :twisted:
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