Does an intelligence bonus given by subrace give additional skillpoints per level? I've played other modules with subraces where bonuses were applied as spell effects, and not internalized into the game client. This caused a lot of problems, one of which being they could be dispelled another, for an intelligence bonus, was that it did not increase skill points. Is this addressed in NS4?
The subrace attribute modifiers are still considered spell-affects. While they can't be dispelled (to my knowledge), they do not count towards gains or losses on levelup, such as constitution or intellect.
Someone with 13 base int, who choses a subrace with -2 int, can still chose expertise feat, which requires 13 int.
Violence will not be tolerated. Surrender or be destroyed.
Subrace bonus int doesn't affect skillpoints and doesn't count for feat reqs. But on the other hand... subrace int penalties don't affect skillpoints either and don't get counted when checking feat reqs like expertise => Lets all make wild elves
Do those bonuses count towards the 12 max attribute magical bonus cap?
I mean... if you try to boost your intelligence with items and fox' cunning, can you raise an extra 12 points? or will it only go up by a further amount of 10 (12 total) ?
"In my travels, I've learned that a companion is a nice thing to have by...
...dead, and riding the blade of my scythe..."
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science
Would be nice to have base stats increase on subrace bonuses, i dunno if its Leto script or what for example to do such changes and its one time use per made char so shouldnt be too much of lag issue either, as now subrace bonuses are added as magic / item bonus, i might be wrong.
Keep hitting a huge exploit that's too big a problem to take on now. Companion code for it has been done for 4 months, just can't make it cheat-proof yet.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
Lokey wrote:Keep hitting a huge exploit that's too big a problem to take on now. Companion code for it has been done for 4 months, just can't make it cheat-proof yet.
Its sad if good stuff get tossed away cause of exploiters.
Theres many decent people still out there.
Where are these mythical decent people? I haven't run across them yet.
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science
I tried that for a while. The lack of decent people made me leave. :P
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science