I really appreciate that ppl want to help new chars but i want to gather my fortune alone. Makes looting much more interesting. Usually i drop my gifts somewhere in woods...

My guess is that if more people would start playing it 'right', with that i mean roleplaying the faction hostility at the very least, it should get alot more interesting. As i've said in another post i've been playing pvp muds for years on end (literally thousands of hours) and on the last one i've been there was all kinds of plotting, scheming, vendetta's, backstabbing, alliances being made and broken ... all on top of the simple fact your [censored] could get jumped by someone at any time. What could make a game more exciting? On the other side you can also go playerhunting, lurk in shadows, waiting for the right time to strike, learn your prey's habbits to find a weakness... or simply charge and scream 'I hope you like pain!' The best times i've had on NS4 so far was when i encountered someone who was a challenge to fight and was willing to take it up.Tapper wrote:Good post nargileh, i didnt think it that way. Your(devs) idea about how this should work is really interesting. Shame it doesnt work yet.