The Neversummer Commandments

Talk about Neversummer 4 with your fellow players.
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LadyCheron
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The Neversummer Commandments

Post by LadyCheron »

I - Thou shalt not abuse the Shout channel by cursing, blaspheming,spamming, or harrassing messages of any kind. This Realm is inhabited by both children and grandparents; moderate your language appropriately. Vulgar language will not be tolerated and the guilty party will be banished from the realm.

II - Thou shalt not participate in or initiate any hostile actions in Avendell or Frostdale. this is to include within the signs of avendell crossing. You must control or dissmiss your summons and pets in these so that THEY do not participate in or initiate any hostile actions. This includes the areas inside the preliminary fences of Avendell. And remember, "hostile actions" include Pick Pocketing, stealing other players' gear while being transferred, and other markedly aggressive deeds.

III - Thou shalt not exploit known bugs, nor intentionally cause another player to suffer a respawn penalty. This includes purposefully using summons or nearby NPCs to kill a player with the intention of causing a respawn penalty; if it happens accidentally, remember, it's on your head to prove that it was truly an accident if it becomes a problem.

IV - All Bind points shall now be open PvP. This is to mean that it is permissible to kill a player in their bind point, or be killed by a player in their bind point. PvP rules will be strictly enforced on this issue. The limit rules and harassment rules. Since this rule is going live as of now, be warned that skirting the rules and trying to bend them just a bit will land you harsh penalties on this subject.

V - Thou shalt not relog any character to exact revenge on a lost PvP fight, whether higher or lower in level than your original character. In the case of defending your faction city, this will be allowed if you do not change the faction of your original character. Relogging a character is not allowed in order to raise fallen comrades if the area around the bodies is still in the midst of active PvP involving the same players that killed you or your party.

VI - Thou shalt not relog any character during a relic raid, except to relog a defender character, unless a period of 30 minutes has passed since your last attempt with your original character. This includes any character involved in the transportation of relics.

VII - Thou shalt not make false statements to the DM team, nor shall you set conditions such that it is intentionally aimed to portray another player in violation of any rules.
Example: Being legally attacked, running for the gates of Avendell and crying foul when the Bigsby's Crushing Hand on you doesn't "magically" disappear.

VIII - Thou shalt not disrupt the server community. Behaviors that directly affect other players, DMs, or others in general that are deemed disruptive by a DM shall not be tolerated. This is not open to debate on the forums.

IX - Thou shalt not harass another player so that it disurpts that player's enjoyment of the game. In the case of excessive PKing, it becomes harassment when you kill the same character more than three times within a six hour period (real world time). The only exceptions to this excessive PKing prohibition are: the killer stays in the same area with the intention of taking the area over for a period of time, whether or not they announce this publicly; the dead player is the one who picks a subsequent fight; the killer is defending their HOME city (not their ally's) and the dead player is within their city's limits; or if a player wanders into a fight or raid already in progress and is killed in the crossfire accidentally.

X - Thou shalt not engage in behavior that unnecessarily increases server lag. Whenever possible, limit the amount of gear dropped on the ground (use a chest if possible, or a character mule while logging in and out). Additionally, if your party contains more than five people, make all reasonable effort to remain within the same area as much as possible.

XI - Thou shalt not commit the following miscellaneous actions:
~ Using the Pick Pocket skill on a dead player or for the purposes of exploiting any engine bugs.
~ Taking a Relic into the planes, on a ferry, into a guild hall or behind a guild door, into Avendell beyond the posted signs, or into any area flagged as No-PvP or Haven (such as a shop or spawn point where combat of any sort is not allowed or otherwise impossible due to server rules).
~ Attack or kill any NPC inside a marked No PvP or Haven area, such as most shops, Avendell, Frostdale, the Planar Store, and like places.

XII - The word of all DMs is law until a formal ruling or commandment can be written. There is no hierarchy of DMs when it comes to temporary decisions; if there is contradiction, play it safe on your end as a player until it can be sorted out. Anyone caught breaking a temporary decision will be treated as if breaking a formal commandment for the purposes of meeting out any justice.

XIII - It is the spirit of all commandments which is enforced and not the strict letter. Players who habitually skirt the edge of legal behavior will have their bad attitudes taken into account; the gods of Aetheria have long memories and little patience for those who damage the community at large.



Repeated violations of any of these rules carry a penalty of banishment from the Realm, which will be temporary or permanent depending on the number and severity of the violations.

[NOTE: These commandments are subject to revision as circumstances warrant.]
Berronar Truesilver, The Revered Mother
Domains: Good, Healing, Law, Protection

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TGPO
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Post by TGPO »

The PK Issue and the rule concerning it:

The excessive OK issue has been following us since Neversummer 4 opened. From here on this will be the rule that we will be applying to it. This in no way abrogates any other rules, rather specifically defines one area of the harassment rule.


Excessive PK will be defined by:

* 3 Players Kills of any single character by the same player within a 6 hour period.

Modifiers to this rule.
* If the PK stays put (same general area) and the PK'd keeps running back, then its the PK'd and not the PK'r who is at fault.
* It has to be intentional, walking into a free fire zone (active NS City raid) and getting nailed by just being to close is just a hazard of the world.
* If the looser actively hunts the winner of said match and looses again its on the losers head. (this is not the re logging new character to exact revenge, thats instant harassment).
* Anyone intentionally putting themselves in harms way to provoke a reaction from someone will fall into the harassment rule as well.

* There are players who continually run the very edge of any rules that are posted. In this case for perpetual PK specialists we (at DM discretion) may adjust the 3 kills in a 6 hour period to 2 kills within a 6 hour period. Be assured though we will be diligent in investigating any harassing PK charges thoroughly before taking any actions.

* If it is found that a player is attempting to use this ruling to intentionally have another player banned from game then that player will fall under a more stringent reading of the harassment rule and start with a 24 hour enforced vacation from the game (temp ban).

Server Lag (and how you can help)
OK folks 2 tips on how you can help reduce the load on the server.

1: Please dont drop all your gear on the ground for any purpose. "I want someone to ID it" isnt a valid reason. Use a box, drop that and then have the other person pick it up and ID the items in it.

2: Large Parties. Parties larger than 5 or 6 people have a severe negative impact on the server. Please do your best to limit the size of your group to this.

Both of these items will help minimize server load and lag. Please be considerate of not only your gaming experiance but the impact upon others. To put it bluntly, a DMs job is primarily concerned with the community as a whole, and if someone personally dislikes restrictions put in place for the benefit of the community ... IMHO that is a person that I can live without.
Last edited by TGPO on Sat Apr 15, 2006 3:15 pm, edited 1 time in total.
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Netrom.dk
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Post by Netrom.dk »

Edited

TGPO
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Post by TGPO »

edited
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TGPO
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Post by TGPO »

edited.

As always, it is the intent of the commandment and not the letter of the commandment that will be enforced.
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Yonwe
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Post by Yonwe »

Significant update to incorporate new rulings and other miscellanea.

Take note of the corresponding post here, and be sure to look over the commandments as they are now: ignorance of the law is no defense!
~DM Yonwe
Lolth - Goddess of the Drow
Velsharoon - God of Undeath

Amoenotep
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Re: The Neversummer Commandments

Post by Amoenotep »

some new rulings in our world affected rules in yours.....Bind points are open pvp now.

exceding your pk limit will be taken care of swiftly.

players taking turns trying to fill their limit by harassing a player will be grounds for max punishment.


becareful where you bind...watch your backs as you are no longer safe...use common sense when employing this tactic as you don't want me to "fix" your chars for you.
Mask, Lord of the Shadows
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amoenotep@hotmail.com
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Amoenotep
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Re: The Neversummer Commandments

Post by Amoenotep »

Some players are choosing to forget we still play by rules here.....let me remind you>


V - Thou shalt not relog any character to exact revenge on a lost PvP fight, whether higher or lower in level than your original character. In the case of defending your faction city, this will be allowed if you do not change the faction of your original character. Relogging a character is not allowed in order to raise fallen comrades if the area around the bodies is still in the midst of active PvP involving the same players that killed you or your party.


VI - Thou shalt not relog any character during a relic raid, except to relog a defender character, unless a period of 30 minutes has passed since your last attempt with your original character. This includes any character involved in the transportation of relics.----- this includes raiding multiple factions with multiple chars for you guys that think your smart


XII - The word of all DMs is law until a formal ruling or commandment can be written. There is no hierarchy of DMs when it comes to temporary decisions; if there is contradiction, play it safe on your end as a player until it can be sorted out. Anyone caught breaking a temporary decision will be treated as if breaking a formal commandment for the purposes of meeting out any justice.


REMEMBER THESE RULES ARE IN PLACE FOR A REASON AND SIMPLY CLAIMING NOT KNOWING IS NOT AN EXCUSE
Mask, Lord of the Shadows
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mining
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Re: The Neversummer Commandments

Post by mining »

Just a reminder:

III - Thou shalt not exploit known bugs

For reference, that includes an array of counterspell related shenanigans some people think is ok to do in PVP. Protip: It's not, and it is a bannable offence. Desist.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

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