I need help with a build: tailor max character level 30
I need help with a build: tailor max character level 30
I'm sure there many out there, seeing that 3 classes can achieve MA. However, I was wondering what is a good combination of classes to be able to solo xp at level 30. ECL 1 or 2 isn't a problem, as long as it's not ECL 3. I just want an efficient killing machine at level 30, not necessarily an efficient xp machine which would be ECL 0. I've brainstormed with rogue sneak or rogue with planar race, UMD and caster levels for conj focus to use gate scrolls and supplement dps. But I'm sure there are plenty of other neat ideas to choose from. Haven't spent much time on bards or monks, but if you can give me good reasons why they would make better solo xp'ers at level 30, then please educate me.
Re: I need help with a build: tailor max character level 30
Typically I've seen monk/rogue builds that are designed around cutting people up while flanking, or battle-bard builds for soloing.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: I need help with a build: tailor max character level 30
Dexterity based pure bards are probably the most straightforward way to go. They also have the benefit of being very useful in pvp and pvm as listeners, buffers, as well as being decent but low damage meleers if you chose to level up to 40.
It is hard to go wrong there, just make sure that you take some feats for fortitude and will to offset a pure bard's typically low saves as well as taking enough constitution to offset the d6 hit die. This is a pretty good simple, no book, no ecl bard that you could stop at level 30 if you wanted, or level all the way up to 40: http://www.nsrealm.com/public/ns/viewto ... 9#p1038049
If you are thinking of taking a bard to 40, I'll try to post some min-maxed powerbuild bards on the TCNC forums a little later tonight using books and ecls. I've been working through some new bard ideas lately.
It is hard to go wrong there, just make sure that you take some feats for fortitude and will to offset a pure bard's typically low saves as well as taking enough constitution to offset the d6 hit die. This is a pretty good simple, no book, no ecl bard that you could stop at level 30 if you wanted, or level all the way up to 40: http://www.nsrealm.com/public/ns/viewto ... 9#p1038049
If you are thinking of taking a bard to 40, I'll try to post some min-maxed powerbuild bards on the TCNC forums a little later tonight using books and ecls. I've been working through some new bard ideas lately.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Re: I need help with a build: tailor max character level 30
My tailor is 10 Ranger, 11 Rogue, 9 Monk.
9 Monk (Speed, Saves, Improved Evasion, Tailoring)
11 Rogue (Sneaks and Defensive Roll, Tailoring, Spot, UMD)
10 Ranger (AB, Extra Attack, Extra Feats, Dual Wielding, Spot, Animal Empathy)
@20 8 monk/4 ranger/8 rogue
Wild Elf - Lawful Neutral
Abilities
10 +8 Crafted Gloves = 18
20 +7 levels +1 Great Dexterity +8 Boots +4 Jobs and Cat's = 40
10 +8 Crafted Belt = 18
16 +8 Crafted Amulet = 24
10 +5 Merlfolk or Spot Helm =15
6 +8 Crafted Robe = 14
Skill Points = 191
33 Discipline
30 Tumble
33 Spot +3 Feat +7 Helm +7 Wisdom +4 job +2 Elf = 56
33 Heal
19 AE
13 UMD
13(26) Spellcraft (Saves vs. Spells)
1 Open Lock
1 Rogue (1) Strong Soul
2 Rogue (2)
3 Rogue (3) Blind Fight
4 Ranger (1) (Favored Enemy: Shapechangers)
5 Ranger (2)
6 Ranger (3) Dodge
7 Ranger (4)
8 Monk (1)
9 Monk (2) Weapon Focus: Kama
10 Monk (3)
11 Ranger (5) (Favored Enemy: Fey)
12 Monk (4) Improved Critical: Kama
13 Ranger (6)
14 Ranger (7)
15 Ranger (8) Skill Focus: Spot
16 Rogue (4)
17 Monk (5)
18 Monk (6) Toughness
19 Monk (7)
20 Monk (8)
21 Rogue (5) Blinding Speed
22 Rogue (6)
23 Rogue (7)
24 Rogue (8) Armor Skin
25 Ranger (9) (Improved Two-Weapon Fighting)
26 Monk (9) (Improved Evasion)
27 Rogue (9) EWF: Kama
28 Rogue (10) (Defensive Roll)
29 Rogue (11)
30 Ranger (10) Epic Dodge, Great Dexterity
9 Monk (Speed, Saves, Improved Evasion, Tailoring)
11 Rogue (Sneaks and Defensive Roll, Tailoring, Spot, UMD)
10 Ranger (AB, Extra Attack, Extra Feats, Dual Wielding, Spot, Animal Empathy)
@20 8 monk/4 ranger/8 rogue
Wild Elf - Lawful Neutral
Abilities
10 +8 Crafted Gloves = 18
20 +7 levels +1 Great Dexterity +8 Boots +4 Jobs and Cat's = 40
10 +8 Crafted Belt = 18
16 +8 Crafted Amulet = 24
10 +5 Merlfolk or Spot Helm =15
6 +8 Crafted Robe = 14
Skill Points = 191
33 Discipline
30 Tumble
33 Spot +3 Feat +7 Helm +7 Wisdom +4 job +2 Elf = 56
33 Heal
19 AE
13 UMD
13(26) Spellcraft (Saves vs. Spells)
1 Open Lock
1 Rogue (1) Strong Soul
2 Rogue (2)
3 Rogue (3) Blind Fight
4 Ranger (1) (Favored Enemy: Shapechangers)
5 Ranger (2)
6 Ranger (3) Dodge
7 Ranger (4)
8 Monk (1)
9 Monk (2) Weapon Focus: Kama
10 Monk (3)
11 Ranger (5) (Favored Enemy: Fey)
12 Monk (4) Improved Critical: Kama
13 Ranger (6)
14 Ranger (7)
15 Ranger (8) Skill Focus: Spot
16 Rogue (4)
17 Monk (5)
18 Monk (6) Toughness
19 Monk (7)
20 Monk (8)
21 Rogue (5) Blinding Speed
22 Rogue (6)
23 Rogue (7)
24 Rogue (8) Armor Skin
25 Ranger (9) (Improved Two-Weapon Fighting)
26 Monk (9) (Improved Evasion)
27 Rogue (9) EWF: Kama
28 Rogue (10) (Defensive Roll)
29 Rogue (11)
30 Ranger (10) Epic Dodge, Great Dexterity