PK Harassment or the 3 PK rule.

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DM_Kim
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PK Harassment or the 3 PK rule.

Post by DM_Kim »

Some have been ignoring this rule through various reasonings. Let's set this straight for you that think your getting away with it. We are getting enough complaints that we're going to step down hard on the breaking of the PK rules this includes the 3 PK rule, Revenge Logging. Enough is enough.

Revenge Logging is defined as:
Once you have been killed by another player, logging out then logging in with a higher or lower level character to attack your original attacker within the 30 minute time restriction.
This applies to solo dual logger as well. We know who are the 2 players from one house vs the solo player using two computers, who's favorite reasoning is "I got someone else to log in for me." when they revenge log.

3 PK Rule is defined as:
Hunting down, through multiple zones, and killing the same player more than 3 times within 6 hours time period or within the same reserver reset.
Player A searches different zones for and finds Player B and PK's Player B. This search and kill can be repeated 2 more times. Player A can be a solo player or a party. In either case you can only search and kill 3 times. Adding or removing a party member does not allow for more PK's of the same player. Saying to yourselves, "There are 3 of us in party so we can each kill Player B 3 times for a total of 9 kills." does not fly. This applies to the solo dual logger as well.
Having a bunch of different non party, non guild or unaligned players hunting down and killing the same Player over and over will not fly either.

Exceptions:
#1... If Player B hunts down and FIRST attacks Player A and gets PK'd again as a result of that action. That kill does not count towards the 3 PK Kill rule.
#2... A Player or group of Players are Zone owning, that means they have taken over and control a zone, anyone entering are subject to the action taking place within that Zone. If a Player gets PK'd within that zone then returns to that same zone, regardless as to whether or not they attack first, can get PK'd again or as many times as they choose to re-enter the controlled zone.
#3... Defending of Relics are exempt from the Revenge Logging and 3 PK Rule only within City walls or zone. Once outside of the City only the 3 PK rule is exempt and only in defense or attacking a raider/defender.

Example during raids:
MA raids NC. NC Defends. NC brings out fighters. They and they alone can switch PC's as many times as the like within Daeron while defending. MA successfully captures a relic. 1 NC player switches to a monk to give chase. That monk must be within the City Walls and runs after MA runner with the relic. Seeing that he can not catch up to the MA runner the NC player now decides to switch to a fighter parked outside MA gates. This is not allowed. Once you have switched to that monk you must stay on that monk unless you switch to another PC that is within the City walls of Daeron to continue to defend inside the city walls of Dearon. As a defender you can not switch out to a character park 3 or 6 zones away from the City walls.

Raiders can switch characters by staying out of the action for 30 minutes or by asking over Shout for permission from the defending team who will either grant or deny permission to do so over Shout. Once the Raider caps the relic he now becomes a defender within his city walls.
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THIS IS A PVP SERVER WITH SOME RULES TO IT. Like it or not, you will get PK and more than once regardless of your playing style.

I hope this clears things up a bit. I hope that are fine folk who enjoy Atheria and all that it offers will obey these rules. If not, a 24 hour vacation will be the least of your worries.

If you feel that you are being PK harassed, report it in DM Channel and over Shout. Repeated Shouts will not be necessary. If a DM is on either as a DM or as a player, they will come to watch and observe. If rules are being broken there will be consequence.
Either way, take numerous Screen Shots of your Combat Log showing the action from start to finish and be prepared to forward them to a DM. Use the Print Screen and MS Paint method of taking Screen Shots as some tag files can be too small to see anything clearly.
http://www.nsrealm.com/public/ns/viewto ... &t=1001018
Mistress Kim
dm_kim999@hotmail.com

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Berronar Truesilver - The Revered Mother

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Bargeld
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Re: PK Harassment or the 3 PK rule.

Post by Bargeld »

I have wondered about 2 additional scenarios:

1) Group A is parked outside avendell... 1/2 the group at the forest, other 1/2 at the x-ing. They are 'holding' the zones. This can also apply in other areas as well. If each half stays in their respective zones... Legal?

2)SL monk raids NC and steals, caps a relic, goes back for a second one. SL cradle gets tapped by NC toon. Monk gets to a good stopping point, say hallowtop. Logs defending Assassin, slaughters said FoN or CLAD with a graceful one-shot. Logs back to monk and coninues raid... Legal?

TY much for clarification... I have always used 'common sense' while maintaining a slaughter everything attitude. Haven't had a problem yet :twisted:
Death Dealers ::DD::
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Amoenotep
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Re: PK Harassment or the 3 PK rule.

Post by Amoenotep »

you can relog anything to defend....relic defense is the only thing that doesn't effect venge logging rules
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ashsagoon
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Re: PK Harassment or the 3 PK rule.

Post by ashsagoon »

You can relog anything of the same faction when defending. You can't swap from your SL toon to your MA toon.

Shadowalker
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Re: PK Harassment or the 3 PK rule.

Post by Shadowalker »

Do 'control zone' attempts have to be declaired or anounced?

If toon is wandering up n down, back n forth though a series of areas (ie darkforest to giant mtn) killing all they come across. They are not camped, nor hunting specific. But logic would dictate the 3pk limit applies, just looking for conframation.
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DM_Kim
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Re: PK Harassment or the 3 PK rule.

Post by DM_Kim »

ashsagoon wrote:You can relog anything of the same faction when defending. You can't swap from your SL toon to your MA toon.
That's correct. That's in Raiding rules
Mistress Kim
dm_kim999@hotmail.com

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DM_Kim
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Re: PK Harassment or the 3 PK rule.

Post by DM_Kim »

Shadowalker wrote:Do 'control zone' attempts have to be declaired or anounced?

If toon is wandering up n down, back n forth though a series of areas (ie darkforest to giant mtn) killing all they come across. They are not camped, nor hunting specific. But logic would dictate the 3pk limit applies, just looking for conframation.
3 PK rules applies when a High level is with a lower leveling and buffing and someone comes "Passing" through. The double team or party must observe the 3 pk rule. So long as the one "Passing through" does not turn and attack after the third PK.

Zone take overs are limited to the one zone that is being taken over regardless of the group.

In the case of Dark Forest and the X-Road... An avenue must be left open so players have an option. You can not stop respawning players from moving to other areas if Ave is their bind point by taking over all avenues of movement.
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frogofpeace
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Re: PK Harassment or the 3 PK rule.

Post by frogofpeace »

Bargeld wrote: 2)SL monk raids NC and steals, caps a relic, goes back for a second one. SL cradle gets tapped by NC toon. Monk gets to a good stopping point, say hallowtop. Logs defending Assassin, slaughters said FoN or CLAD with a graceful one-shot. Logs back to monk and coninues raid...
Stay out of Daeron :)
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burrahobbit
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Re: PK Harassment or the 3 PK rule.

Post by burrahobbit »

DM_Kim wrote: Seeing that he can not catch up to the MA runner the NC player now decides to switch to a fighter parked outside MA gates. This is not allowed. Once you have switched to that monk you must stay on that monk unless you switch to another PC that is within the City walls of Daeron to continue to defend inside the city walls of Dearon. As a defender you can not switch out to a character park 3 or 6 zones away from the City walls.
:oops: uh...... we cant do that.....? :oops:

*starts hiding evidence*
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Chernobyl_Glow
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Re: PK Harassment or the 3 PK rule.

Post by Chernobyl_Glow »

I think you started this post intending to clarify general pk harassment so i apologize if i'm hijacking off the intended subject but i have two questions.
As a defender you can not switch out to a character park 3 or 6 zones away from the City walls.
Can you clarify that part? I have all of my defenders parked three zones away. Otherwise they get ported if the cradle is under threat. Are you saying that they Cannot be 3 to 6 zones from Home? Or did you mean unless the character is less than 6 maps away? I can't defend very effectively if they all have to be parked in the relic room or close to it.

2nd. Just for clarification. It seems like there are a few different interpretations of 'defending'. So I'm standing in my relic cradle and a raider is going to take one. I'm a defender until a certain event occurs. That event could be one of the following.

- invader pulls the relic from the cradle. is it now considered his relic so am i now automatically considered a raider?
- he's running with the stolen relic and has just cleared the city walls. now am i a raider? the current character i'm on has not engaged and i'm still in the city walls. so I'm still classified as a defender right? so can i switch to a raider and pursue?
- he's now in his city with the stolen relic but still hasn't capped it. i'm a long way from home but aren't i still defending? some will say they are.

i think the second one probably makes the most sense. i'm defending until i'm not on home ground. but since i haven't raided i should be able to switch one more time. and if i switch from raid to defend to raid back to defend. then i'll have to continually log the same raider but can log any defender i wish as long as that character is within __ number of screens from the cradle?

just curious.

- glow -

cRaZy8or5e
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Re: PK Harassment or the 3 PK rule.

Post by cRaZy8or5e »

burrahobbit wrote:
DM_Kim wrote: Seeing that he can not catch up to the MA runner the NC player now decides to switch to a fighter parked outside MA gates. This is not allowed. Once you have switched to that monk you must stay on that monk unless you switch to another PC that is within the City walls of Daeron to continue to defend inside the city walls of Dearon. As a defender you can not switch out to a character park 3 or 6 zones away from the City walls.
:oops: uh...... we cant do that.....? :oops:

*starts hiding evidence*
But . . . but . . . I thought that was just a pre-positioned ambush force, waiting for any foolish raiders ;).

Duly noted. Quit cheating burrahobbit! Bringing all our good names down!
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Bargeld
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Re: PK Harassment or the 3 PK rule.

Post by Bargeld »

Glow - I know I am not a rule maker, but the I have always interpreted your scenarios as being a defender until the stolen relic is capped. As an example, I was raiding with Gem in NC and had tapped their cradle, moments later, an NC raider tapped the SL cradle. I logged out Gem at the NC cradle and quickly logged Laufer to 'defend' back in menzo. I ended up chasing the thief all the way back to the NC cradle room, but as soon as that thief capped the relic, I considered myself a raider, so I logged laufer out right there and switched back to Gem, my 'raiding' toon.

This should be the most extreme example, and I consider it legal. I consider myself a defender until the relic is capped in an enemy faction... Hopefully a DM can confirm this scenario.
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DM_Kim
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Re: PK Harassment or the 3 PK rule.

Post by DM_Kim »

I don't see that as being legal.

However, I will seek the Team's opinion on it and will officially post a reply.
Mistress Kim
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Tsavong
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Re: PK Harassment or the 3 PK rule.

Post by Tsavong »

Humm if your say happy killing stuff on character X form in my case MA and some one raids MA I switch to character Y in Garagoth I should be able to switch to character X and get on with what I was doing after the pvp in the city is over?
DM_Kim wrote: In the case of Dark Forest and the X-Road... An avenue must be left open so players have an option. You can not stop respawning players from moving to other areas if Ave is their bind point by taking over all avenues of movement.
That's good to know there has been a lot of pvp around ave as of late, I hope no one has been lame enough to block the 2 exits form ave at the same time.
I have also seen high lvl hunting parties hunting lower lvls down too I don't know if they went past the 3pk limit but I think it was close.
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MLoki
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Re: PK Harassment or the 3 PK rule.

Post by MLoki »

Tsavong wrote:
DM_Kim wrote: In the case of Dark Forest and the X-Road... An avenue must be left open so players have an option. You can not stop respawning players from moving to other areas if Ave is their bind point by taking over all avenues of movement.
That's good to know there has been a lot of pvp around ave as of late, I hope no one has been lame enough to block the 2 exits form ave at the same time.
I have also seen high lvl hunting parties hunting lower lvls down too I don't know if they went past the 3pk limit but I think it was close.
As far as I know this has been the rule ever since the PvP rules were adopted. This includes any bind points at home. Which makes it illegal to guard respawn points and prohibit defenders from leaving the spawn zone for more then the 3 kill limit. However since respawn points are no longer non-PvP I believe you can now enter the spawn point and cause havok with buffing defenders for a couple of kills before moving on.
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