Rufio wrote:*goes to investigate basilisk form*
I'm confused by this one.
Your Armor discussion
Re: Your Armor discussion
Remember the only weapon offering extra dam type in this game? although it's not very attractive for a lvl 30+ toon
Re: Your Armor discussion
but it doesn't add 2 damage types, and how would using that be unique to basilisk form?
I kind of gave up on testing this one, didn't want to make someone stand there and take hits from me until i figured it out.
I kind of gave up on testing this one, didn't want to make someone stand there and take hits from me until i figured it out.

Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Re: Your Armor discussion
hehe, I saw that post. The basilisk longsword adds bludgeoning damage? man, how would anyone ever figure that one out?
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
-
- PKer
- Posts: 1237
- Joined: Sat Oct 28, 2006 7:14 am
Re: Your Armor discussion
That's interesting. How about drop massive crits off weapons - str builds could then take overwhelming crit to make that damage back up.Korr wrote:Tep said that weapons are a whole other discussion/problem. But I think they are one in the same, or atleast closely linked. Why not take the finessable weapons and lower the damage on them? Str toons will hit and dish out damage, dex toons will dodge and hit... but not do much damage. It seems that monks are being called out for the "ac out of whack" because they get all the lovely dex PLUS wisdom, but lets not forget you need 26 wisdom to have the AC a +5 tower shield gives... and you still need to match dex with the other dexers. Monks lose out on DR naturally because of the no shields, isnt that balance enough? If its not watch how quick a scythe or halberd (hell even the skara sickle) drops a monk when going toe to toe.
Lets see if we can consider weapon damage changes to fix armor problems (for those saying DR is the problem).
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr
- Dr. Michael Hfuhruhurr
Re: Your Armor discussion
Another good idea here too, I suggested that in the old thread... also helps barbarians as a couple of the epic rage feats add damage on crits if i recall.frogofpeace wrote:That's interesting. How about drop massive crits off weapons - str builds could then take overwhelming crit to make that damage back up.Korr wrote:Tep said that weapons are a whole other discussion/problem. But I think they are one in the same, or atleast closely linked. Why not take the finessable weapons and lower the damage on them? Str toons will hit and dish out damage, dex toons will dodge and hit... but not do much damage. It seems that monks are being called out for the "ac out of whack" because they get all the lovely dex PLUS wisdom, but lets not forget you need 26 wisdom to have the AC a +5 tower shield gives... and you still need to match dex with the other dexers. Monks lose out on DR naturally because of the no shields, isnt that balance enough? If its not watch how quick a scythe or halberd (hell even the skara sickle) drops a monk when going toe to toe.
Lets see if we can consider weapon damage changes to fix armor problems (for those saying DR is the problem).
Amoenotep wrote:korr is the greatest


Re: Your Armor discussion
I think you hit the nail on the head there, What we have isn't broken and even if we took some DR form robes or damage from weapons it wouldn't change the fact that hast is very important to have on NS4 so dex builds going for blinding speed get built a lot. So do str builds that can self haste such as pure fighters barbs or melee casters they all work and some 2 handers can do a lot of damage that can put a dexer to shame. I don't think what we have is broken.Chernobyl_Glow wrote:the only problem with str builds is that they cannot haste. if only haste pots were a viable answer or something. they only way to tolerate a str is by getting hasted from a caster. Aetheria is a big place. being str based can be a determent to your effectiveness.
so dex builds are a better because, ac/ab and haste. str builds with haste are pretty playable.
- glow -
thanksChernobyl_Glow wrote:(i like zerg's sp)

Melkor of Mellifeur {GODS}, Banshee {GODS}, Warlock {GODS}
MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.
-
- Lord DM Supreme
- Posts: 4717
- Joined: Wed Aug 30, 2006 4:09 pm
- Location: in the mists of eternity
Re: Your Armor discussion
and in all this non broken discussion i've already seen several ways to change a few things that might help everyone 
shifters are shifters, you can dump as much str, con, dex into your toon as you want and it won't carry over...those stats are auto set with shapes. int, cha, wis you can change to your hearts content..but with the anti monk scripts in it just doesn't matter.
my ranger/shifter can hit 50+ab and push into the 60's in all forms for ac. my hogre dragon shape one looks close to the same...but its hogre so its better.

shifters are shifters, you can dump as much str, con, dex into your toon as you want and it won't carry over...those stats are auto set with shapes. int, cha, wis you can change to your hearts content..but with the anti monk scripts in it just doesn't matter.
my ranger/shifter can hit 50+ab and push into the 60's in all forms for ac. my hogre dragon shape one looks close to the same...but its hogre so its better.
Re: Your Armor discussion
So was I. Most of the shapes are really low hitdice stuff, PnP wasn't much help. Some of them got random, totally undocumented stuff that I'd forgotten aboutRufio wrote:*goes to investigate basilisk form*
I'm confused by this one.

Tep, what are you doing wrong, lol? Should be able to get to 70 in any of the dex forms with high level gear, don't think anything needed there has been touched recently. Tougher to get that on a dragon now without say gith. I didn't use Rak much except to buff with true sight...used golem and azer a lot more.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
Re: Your Armor discussion
I just want to say. Half Ogre is superior. That's all. There's no reason he can't be Half Ogre and Half DRAGON.
Hey Tep. I wanna make a Half-Ogre Sorc/RDD. Named Puttin' On The Ritz, you think it's possible?
Hey Tep. I wanna make a Half-Ogre Sorc/RDD. Named Puttin' On The Ritz, you think it's possible?
-
- Lord DM Supreme
- Posts: 4717
- Joined: Wed Aug 30, 2006 4:09 pm
- Location: in the mists of eternity
Re: Your Armor discussion
anythings possible...hogre harpers rule
Re: Your Armor discussion
I'm pretty disappointed with my rak shifter, has plenty of ac, plenty of hp, plenty of spot, and plenty of ice storms, but he is kind of like that really drunk guy at a party. He just destroys everything without regard for who or what it is he is destroying.Lokey wrote:I didn't use Rak much except to buff with true sight...used golem and azer a lot more.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
-
- Lord DM Supreme
- Posts: 4717
- Joined: Wed Aug 30, 2006 4:09 pm
- Location: in the mists of eternity
Re: Your Armor discussion
i cry a little when my rak "immune to lvl 8 and below spell" shape gets pummeled by ice storm..cuz thats dumb
Re: Your Armor discussion
no SR = no immunity. Which means melfs acid arrow can punk you tooAmoenotep wrote:i cry a little when my rak "immune to lvl 8 and below spell" shape gets pummeled by ice storm..cuz thats dumb
Amoenotep wrote:korr is the greatest


-
- Lord DM Supreme
- Posts: 4717
- Joined: Wed Aug 30, 2006 4:09 pm
- Location: in the mists of eternity
Re: Your Armor discussion
it wasn't sr..it was basic spell immunity
the whole point of the rak shape was anti caster...thats all it was designed for. the rest of the shapes are all melee crap

the whole point of the rak shape was anti caster...thats all it was designed for. the rest of the shapes are all melee crap
Re: Your Armor discussion
Yes I know... the mechanics behind that are this :Amoenotep wrote:it wasn't sr..it was basic spell immunity![]()
the whole point of the rak shape was anti caster...thats all it was designed for. the rest of the shapes are all melee crap
If a spell does not make an SR check (that line that says "Spell Resistance : Yes/No) then you cannot be immune to that spell either.
hence, no sr = no immune
Amoenotep wrote:korr is the greatest

