Your Armor discussion

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rocketkai
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Re: Your Armor discussion

Post by rocketkai »

Remember the only weapon offering extra dam type in this game? although it's not very attractive for a lvl 30+ toon
Rufio wrote:*goes to investigate basilisk form*

I'm confused by this one.

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Re: Your Armor discussion

Post by Rufio »

but it doesn't add 2 damage types, and how would using that be unique to basilisk form?

I kind of gave up on testing this one, didn't want to make someone stand there and take hits from me until i figured it out. :?
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Re: Your Armor discussion

Post by Rufio »

hehe, I saw that post. The basilisk longsword adds bludgeoning damage? man, how would anyone ever figure that one out?
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frogofpeace
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Re: Your Armor discussion

Post by frogofpeace »

Korr wrote:Tep said that weapons are a whole other discussion/problem. But I think they are one in the same, or atleast closely linked. Why not take the finessable weapons and lower the damage on them? Str toons will hit and dish out damage, dex toons will dodge and hit... but not do much damage. It seems that monks are being called out for the "ac out of whack" because they get all the lovely dex PLUS wisdom, but lets not forget you need 26 wisdom to have the AC a +5 tower shield gives... and you still need to match dex with the other dexers. Monks lose out on DR naturally because of the no shields, isnt that balance enough? If its not watch how quick a scythe or halberd (hell even the skara sickle) drops a monk when going toe to toe.

Lets see if we can consider weapon damage changes to fix armor problems (for those saying DR is the problem).
That's interesting. How about drop massive crits off weapons - str builds could then take overwhelming crit to make that damage back up.
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Re: Your Armor discussion

Post by Korr »

frogofpeace wrote:
Korr wrote:Tep said that weapons are a whole other discussion/problem. But I think they are one in the same, or atleast closely linked. Why not take the finessable weapons and lower the damage on them? Str toons will hit and dish out damage, dex toons will dodge and hit... but not do much damage. It seems that monks are being called out for the "ac out of whack" because they get all the lovely dex PLUS wisdom, but lets not forget you need 26 wisdom to have the AC a +5 tower shield gives... and you still need to match dex with the other dexers. Monks lose out on DR naturally because of the no shields, isnt that balance enough? If its not watch how quick a scythe or halberd (hell even the skara sickle) drops a monk when going toe to toe.

Lets see if we can consider weapon damage changes to fix armor problems (for those saying DR is the problem).
That's interesting. How about drop massive crits off weapons - str builds could then take overwhelming crit to make that damage back up.
Another good idea here too, I suggested that in the old thread... also helps barbarians as a couple of the epic rage feats add damage on crits if i recall.
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Tsavong
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Re: Your Armor discussion

Post by Tsavong »

Chernobyl_Glow wrote:the only problem with str builds is that they cannot haste. if only haste pots were a viable answer or something. they only way to tolerate a str is by getting hasted from a caster. Aetheria is a big place. being str based can be a determent to your effectiveness.

so dex builds are a better because, ac/ab and haste. str builds with haste are pretty playable.

- glow -
I think you hit the nail on the head there, What we have isn't broken and even if we took some DR form robes or damage from weapons it wouldn't change the fact that hast is very important to have on NS4 so dex builds going for blinding speed get built a lot. So do str builds that can self haste such as pure fighters barbs or melee casters they all work and some 2 handers can do a lot of damage that can put a dexer to shame. I don't think what we have is broken.
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thanks :mrgreen:
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Amoenotep
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Re: Your Armor discussion

Post by Amoenotep »

and in all this non broken discussion i've already seen several ways to change a few things that might help everyone ;)


shifters are shifters, you can dump as much str, con, dex into your toon as you want and it won't carry over...those stats are auto set with shapes. int, cha, wis you can change to your hearts content..but with the anti monk scripts in it just doesn't matter.

my ranger/shifter can hit 50+ab and push into the 60's in all forms for ac. my hogre dragon shape one looks close to the same...but its hogre so its better.
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Lokey
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Re: Your Armor discussion

Post by Lokey »

Rufio wrote:*goes to investigate basilisk form*

I'm confused by this one.
So was I. Most of the shapes are really low hitdice stuff, PnP wasn't much help. Some of them got random, totally undocumented stuff that I'd forgotten about :)

Tep, what are you doing wrong, lol? Should be able to get to 70 in any of the dex forms with high level gear, don't think anything needed there has been touched recently. Tougher to get that on a dragon now without say gith. I didn't use Rak much except to buff with true sight...used golem and azer a lot more.
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Carejo
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Re: Your Armor discussion

Post by Carejo »

I just want to say. Half Ogre is superior. That's all. There's no reason he can't be Half Ogre and Half DRAGON.

Hey Tep. I wanna make a Half-Ogre Sorc/RDD. Named Puttin' On The Ritz, you think it's possible?

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Re: Your Armor discussion

Post by Amoenotep »

anythings possible...hogre harpers rule
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Rufio
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Re: Your Armor discussion

Post by Rufio »

Lokey wrote:I didn't use Rak much except to buff with true sight...used golem and azer a lot more.
I'm pretty disappointed with my rak shifter, has plenty of ac, plenty of hp, plenty of spot, and plenty of ice storms, but he is kind of like that really drunk guy at a party. He just destroys everything without regard for who or what it is he is destroying.
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Re: Your Armor discussion

Post by Amoenotep »

i cry a little when my rak "immune to lvl 8 and below spell" shape gets pummeled by ice storm..cuz thats dumb
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Korr
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Re: Your Armor discussion

Post by Korr »

Amoenotep wrote:i cry a little when my rak "immune to lvl 8 and below spell" shape gets pummeled by ice storm..cuz thats dumb
no SR = no immunity. Which means melfs acid arrow can punk you too
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Amoenotep
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Re: Your Armor discussion

Post by Amoenotep »

it wasn't sr..it was basic spell immunity :(

the whole point of the rak shape was anti caster...thats all it was designed for. the rest of the shapes are all melee crap
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Korr
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Re: Your Armor discussion

Post by Korr »

Amoenotep wrote:it wasn't sr..it was basic spell immunity :(

the whole point of the rak shape was anti caster...thats all it was designed for. the rest of the shapes are all melee crap
Yes I know... the mechanics behind that are this :
If a spell does not make an SR check (that line that says "Spell Resistance : Yes/No) then you cannot be immune to that spell either.

hence, no sr = no immune
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