Updated content woot!

Talk about Neversummer 4 with your fellow players.
lordvan52681
Wiki Editor
Posts: 461
Joined: Mon Dec 26, 2005 5:32 am
Location: Flint, Mi (America's Armpit =P)
Contact:

Post by lordvan52681 »

WooT! Im happy. This stops griefing with disarm, prevets monks from outright stealing weapons, keeps it a valuable feat, AND gives people a reason to use whips (besides the aforementioned female pleasure leather whip-master 8) ).

Good job Zing!

User avatar
Poet
Looking for group
Posts: 166
Joined: Fri Jan 27, 2006 6:13 pm
Location: Cali

Thank you all

Post by Poet »

I would just like to say thank you for listening and even more so ..thank you for giving a rip and doing something about it. I think this is a wonderful compromise on the disarm and should actually make everyone happy. (Not that you have to)

The newest update on disarm is very creative and should work very nicely.
Thank you Zing and all who worked on it for us.

As always,
Poet

Death Dealer1
PKer
Posts: 1263
Joined: Fri Dec 23, 2005 8:59 pm
Location: the land of aaahhhhh's, where dorothy lives ;)

Post by Death Dealer1 »

good job on the middle of the road..i especially like how whip got a bonus, since there was no real reason to use one anyway. if only all solutions could have a middle of the road so most could enjoy it.

MasterYoda
PKer
Posts: 1251
Joined: Sat Feb 25, 2006 2:14 pm

Post by MasterYoda »

oh man im so making the ROuge WM in whip now :D


and yes ...... she will be in pleasure leather.....
TGPO wrote:Man, dont u hate it when yoda is right
Amoenotep wrote:yeah....he's a little right :(
Image

Go'f

Post by Go'f »

I like it, good lateral thinking on a solution to a much discussed issue.

I am not to clear on if monsters always drop there weapon to ground when disarmed though - it is implied.

lordvan52681
Wiki Editor
Posts: 461
Joined: Mon Dec 26, 2005 5:32 am
Location: Flint, Mi (America's Armpit =P)
Contact:

Post by lordvan52681 »

monsters that are disarmable are the same as they were before (I believe). that being said; not all NPC's are disarmable. The giants are a perfect example that they cannot all be disarmed.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

lordvan52681 who speaks wisely wrote:monsters that are disarmable are the same as they were before (I believe). that being said; not all NPC's are disarmable. The giants are a perfect example that they cannot all be disarmed.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

Locked

Return to “General NS4 Discussion”