Well hey then lets do this with curse song, dirge and every other ability draining effect straight across the board, fact of the matter is, WoF last alot less longer than many other ability draining effects...quit complaining or you could screw yourself
i think everyone should read the posts before replying. never did i suggest ridding the blind off WoF. curse song, dirge, neg energy burst, etc...have no where near the power of WoF. all of them combined cannot lower a targets ac by 20 or more, nothing else can. not to mention -all- of them combined can be removed by a single, easy to acquire, lesser restoration potion that is useable by anyone...meaning everyone can rid of these effects.
all three of those abilities are also much harder to land on a target than WoF is, curse song being the easiest. Curse and dirge are both PBAoEs (point blank) so you have to be near the target itself. Neg enery burst has the range, but not a huge AoE and does nothing like the effect of the collosal WoF.
And for as for not wanting to be blinded, should have pre-planned a toon with SR as a spells with enough lvl's to resist, or used one of them High ECL subraces that have it built in, spells fine the way it is, not the cleric's fault you left yourself vulnerable
so once again you are suggesting a cleric to fight a cleric. with this logic, soon the server would have nothing but clerics, since people would be reluctant to play an ECL 3, and any sort of diversity in battle would be lost.
im asking for something to be done so that the application of WoF needs some thought to it. currently you dont have to aim, you dont have to hope the blind hits..because it will. its an effect that is stronger than any other single spell on an area.
another suggestion to modify it...would be limit the amount of targets it can affect to the caster level. something like 1 target per 7 caster levels. that way summons will kill the AoE power of this spell just like they do IGMS.