Oh, duh... lollin'
Remove Curse is a level 3 cleric and bard spell, level 4 wizard and sorceror spell.
Restoration is level 4 spell exclusive to clerics.
Hmmmm...while "curse" being a scary effect that you may have to search out a cleric with greater restore for...any arcane caster can more than fulfill that requirement.
Perhaps Remove Curse should be modified to keep the "curse" back in "Curse"?
Restoration and Level Drain
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- Noob
- Posts: 41
- Joined: Mon Jul 26, 2004 11:03 pm
- Location: Wake Forest University - NC
- Contact:
Yeah, Im a cleric and noticed this...
This setup is supposed to encourage people to talk to each other...
But instead all it does is encourage people to either
A.) Play sloppy meaning play in a way where you dont particularly care if you die (dont sound that bad but it also means the person really isnt getting into the game as much).. takes the challenge of staying alive (which is what the game is really about)
B.) Have people kill them and then use a scroll to raise them (pretty much pointless and almost similar to abusing a bug in my opinion... just taking advantage of a limit the coding has)
I personally think that havin people kill ya and raise ya, or even just kill ya so you can get back to your hometown to sell stuff is a bad way to play. Not good sportsmanship. Does this mean I dont take part in those actions? Nah, Ive done my share of that. Just seems like taking advantage of the faults NWN has... Taking advantage just dont feel right...
This setup is supposed to encourage people to talk to each other...
But instead all it does is encourage people to either
A.) Play sloppy meaning play in a way where you dont particularly care if you die (dont sound that bad but it also means the person really isnt getting into the game as much).. takes the challenge of staying alive (which is what the game is really about)
B.) Have people kill them and then use a scroll to raise them (pretty much pointless and almost similar to abusing a bug in my opinion... just taking advantage of a limit the coding has)
I personally think that havin people kill ya and raise ya, or even just kill ya so you can get back to your hometown to sell stuff is a bad way to play. Not good sportsmanship. Does this mean I dont take part in those actions? Nah, Ive done my share of that. Just seems like taking advantage of the faults NWN has... Taking advantage just dont feel right...
----WILLPOWER MOTHER ****ers!
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
- AlienOverlord
- Pk Bait
- Posts: 87
- Joined: Mon May 31, 2004 8:01 pm
Speaking of dying to go to town, we need scrolls or something. It sucks when you have low str and a bunch of heal kits and come across a nice piece of armour and have to lag your [censored] 1/2 hour to get back to id it. This would help with town defense too and you wouldn't be able to return to where you left, you have to walk back.
AlienOverlord wrote:Speaking of dying to go to town, we need scrolls or something. It sucks when you have low str and a bunch of heal kits and come across a nice piece of armour and have to lag your [censored] 1/2 hour to get back to id it. This would help with town defense too and you wouldn't be able to return to where you left, you have to walk back.
You could always put points in Lore and identify it on the spot. Then you get to figure out how to carry it once you know its worth selling.