Apokriphos wrote:They self destruct 5 minutes + 2*caster level.
I'm not sure the duration is working right. My lvl 40 wizard makes them and I see them disappear in about 3 or 4 minutes. Without me going through them or dying or logging. And yet I've seen a level 8 fighter make one that lasted 20 minutes or more.
Also, would it be possible to somehow label the destination of the portals? When you go into the hub and there are 10 portals, you have no idea where they go and it takes a while going through each to find the one you're looking for. Maybe when you create one, the name of it (in the hub) could be the zone it goes to such as "Giant Mountain" or "Orc Caves". Might also prevent those little level 8s from ending up in Posi.
Also, still can't put them in boxes (says you cannot transfer this item) and when you use the last one in the stack, you still retain the icon with 0 uses. So eventually your inventory could become full of used up scrolls.
Another thing is I'm curious why it costs so much to make them now off the rune or whatever. My lvl 40 wizard got the rune but when he uses it (he passes the lore check easily), it charges him about 3k gold. Well over what it would cost to make them at the pedestal. And then he can only make 3 per day. If you're going to charge more to use the little rune, why have the limit? And why does it cost more to begin with? The whole thing seems way to expensive. Considering when 98% of the toons on the server touch the pedestal they'll be charged 10-15% of their gold.
One more issue is actually using the pedestal. If I want to make 30 scrolls I have to click the pedestal, get charged a ton of money, buy 10 scrolls for 20k, then click the pedestal again and get charged another bunch of money, buy 10 scrolls for 20k, click the pedestal again and get charged a ton of money AGAIN, then buy the scrolls. Can you make it like Elvin where it doesn't kick you out of the conversation after you made one purchase? This way you wouldn't get charged a ton of money on the lore check every time you bought a few. And if you don't have enough money (which I didn't because of the lore check charge), it will tell you don't have enough money to buy 100 and kick you out and you get charged even more money trying to buy less now.
I've also double clicked the pedestal (due to lag or whatever) and gotten charged twice for the lore check. It's a lot of money.
One last thing and I think someone already brought this to your attention, when you start a new toon you do _not_ get any scrolls as advertised.
I'm also curious why, if they are readily available to anyone, they are no drop?
I know it's a new feature and complicated so I thought I'd bring this stuff to your attention. Other than that it seems to work pretty well and though I hated it at first, it *may* be alright
Issue 1: Duration - it works as advertised, afaik. I will verify, but the problem may simply be perception.
Issue 2: Names - Although this is definitely possible, we don't want portals to be named because the situation where you forget the location of your portal and therefore run into unexpected pvp - or - need to hide or disguise it (for various reasons), both things we want to encourage.
Issue 3: Lack of destruction on 0 usage. Should be working. In the mean time, try stacking the scrolls and see what happens.
Issue 4: Cost & lack of continuation in dialog when finished. The price of scribing scrolls in the field and their limits per day are meant to emphasize that Pedestal crafting is the cheapest method. A wizard/sorcerer/palemaster/bard's copied rune may work in the field, but it isn't quite the real thing. Your second issue is fixed. Will be in tonight.
Issue 5: Creation toon scrolls - I fixed this last night. Check again.
Thanks for your comments, suggestions and questions! See me in game and I'll reward ya for your time