XP and level differences
i think the question is.. does the ecl 1 level 15 toon in your example actually get calculated as 16 (highest level toon in the party) +1 =17, and not as 15 + 1? or depending on how the formula works as 13 (lowest level) -1 = 12.Alkapwn wrote:My observations have been ecl doesnt effect party xp at all just indvidual xp. CR is the key to the calculation of party xp .
eg. say a lvl 16 high party would go as follows defeating a CR 16
Lvl 16 - 100xp
Lvl 15 - 75xp
Lvl 14 - 50xp
lvl 13 - 25xp
i havent done any hard studies myself but i know that my ecl 2 character levels vastly, vastly more quickly than my ecl3, in any size party. edit: this may be because ecl 3 is much more likely to put you outside of the 5 level xp zone than ecl2.
in any case if the xp slope for party level differences is too drastic you end up breaking up parties over time. this has happened on a few long term party occasions: the higher level toons level faster than the lower level ones, and the more they level the bigger the disparity becomes until somebody's levels out of the party on either end.
we seem to have ended up debating over whether xp with ECL is calculated as:
xp(A - CR) * f(B + ECL - A)
or:
xp(A + ECL - CR) * f(B - A)
(where B is highest party level and A is your level and f is the function of how much you're penalised for partying).
As we don't know what f is (and i personally don't know what xp is either) it's a fairly pointless discussion. If you're really curious go and test it.
xp(A - CR) * f(B + ECL - A)
or:
xp(A + ECL - CR) * f(B - A)
(where B is highest party level and A is your level and f is the function of how much you're penalised for partying).
As we don't know what f is (and i personally don't know what xp is either) it's a fairly pointless discussion. If you're really curious go and test it.
i'm pretty sure the penalty for partying is zero (so f = 1 in your example). ive not noticed that you ever lose xp for being in a party with an equal level character.
so the question boils down to: is the xp formula working as intended in practical party situations (i.e. is ecl 3 meant to be such a massive penalty where ecl 1 and 2 are hardly noticeable).
I'll run a few tests later today, but I don't have multiple accounts so I'll have to corral somebody else.
so the question boils down to: is the xp formula working as intended in practical party situations (i.e. is ecl 3 meant to be such a massive penalty where ecl 1 and 2 are hardly noticeable).
I'll run a few tests later today, but I don't have multiple accounts so I'll have to corral somebody else.
My two cents...ECL only affects your XP. Party XP follows a weighted percentage with the higher level getting a larger portion of the XP since it believed they did most of the killing.
A person with an ECL+3 at say 15th level parties with an 18th level they get the same XP, but the 18th's is affected as well because his xp is figured with his party member at 15th level(not a big drop but a drop nonetheless) that is if the C.R. rating of the creature is less than or equal to your higest level.
Disastro, the XP wall you hit at 31 is very real unless you are in party and just power through it. I have 5+ toons at 31-32nd level that are languishing until a similar level party comes along. At that level most builds can either not do enough damage to planar critters fast enough to get quick XP or they cannot take the beating of more than 3 or so creatures. If you try leveling outside of the planes to 40 it will take forever since you keep outdistancing the creatures levels in regards to XP.
It is my opinion that the XP calculations are correct in regards to ECL.
But I havent noticed any XP differential with using the synergy tactics.
I happen to use synergy tactics most of the time due to the make-up of the party and I do not notice any difference whatsoever when I use different strategies.
A person with an ECL+3 at say 15th level parties with an 18th level they get the same XP, but the 18th's is affected as well because his xp is figured with his party member at 15th level(not a big drop but a drop nonetheless) that is if the C.R. rating of the creature is less than or equal to your higest level.
Disastro, the XP wall you hit at 31 is very real unless you are in party and just power through it. I have 5+ toons at 31-32nd level that are languishing until a similar level party comes along. At that level most builds can either not do enough damage to planar critters fast enough to get quick XP or they cannot take the beating of more than 3 or so creatures. If you try leveling outside of the planes to 40 it will take forever since you keep outdistancing the creatures levels in regards to XP.
It is my opinion that the XP calculations are correct in regards to ECL.
But I havent noticed any XP differential with using the synergy tactics.
I happen to use synergy tactics most of the time due to the make-up of the party and I do not notice any difference whatsoever when I use different strategies.