What kind of weaponmaster ?
-
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK
If you're a Weapon Master, chances are your AC isn't going to be so fabulous considerign you're going for AB and Damage Output (obviously). Sneak Attacks are just one bonus, still great even though they don't get multiplied. The real bonus is the Use Magic Device and Tumble skills which give you AC and buffs. Tumble gives a max of +8 AC and UMD allows you to use all those items out there, and they're dropped a lot. Get a friend to craft a greater buffing stick for ya, and ya'll be rocking. Unfortunately they're not dispel-resistant at all so you have to watch out for that.
-
- Dungeon Master
- Posts: 403
- Joined: Sat Jul 08, 2006 1:09 pm
Actually, for a dual wielding wm, two weapons of choice may make sense. If your primary wpn is say a longsword or [censored] sword, then taking as a 2nd wpn a small wpn such as a short sword or hand ax will help minimize the 2wpn fighting penalties.
DM Sun Tzu
"to subjugate the enemy's army without doing battle is the highest of excellence."
"to subjugate the enemy's army without doing battle is the highest of excellence."
Well, sacrificing the AC can be worth it. Using A (base) crit modifier weapon of x4 (Scythe for example) You get the Ki critical feat which will raise it to x5. Then taking the base threat range (20) + keen (19-20) then ki critical (18-20) and Imp Critical (16-20) you get a 16-20 x5 crit right there. That's a 1 in 5 chance of doing x5 damage, and wit a scythe those criticals can be quite massive. If you get lucky you can 2 shot most enemies (at your level) and some players. Something to think about in a WM build.
-
- Wheres the donation box?
- Posts: 236
- Joined: Thu Jul 27, 2006 9:46 pm
- Location: Daeron, Capital of the Northern Coalition
- Contact:
There is also the added bonus of maybe doing a Ki damage crit, for max damage BEFORE it is multiplied..... ouch 
Now if only Bioware would go ahead and let a WM take unarmed as a weapon of choice.... GOD WHY DID BIOWARE HAVE TO DO MONKS LIKE THAT?!?!?!

Now if only Bioware would go ahead and let a WM take unarmed as a weapon of choice.... GOD WHY DID BIOWARE HAVE TO DO MONKS LIKE THAT?!?!?!
"I can't make anymore new items for 24hours since the box ate my new boots." ~ Mloki


-
- Newbie Helper
- Posts: 286
- Joined: Tue Apr 04, 2006 2:22 am
- Location: In the Netherworld
yes, but if i consult my manual...
you should still have a -2 penalty.
Code: Select all
Normal (standard weapons and no feats) −6 −10
Off-hand weapon is light −4 −8
Character has the Ambidexterity feat −6 −6
Character has the Two-Weapon Fighting feat −4 −8
Off-hand weapon is light, character has the Two-Weapon Fighting feat −2 −6
Off-hand weapon is light, character has the Ambidexterity feat −4 −4
Character has the Ambidexterity and Two-Weapon Fighting feats −4 −4
Off-hand weapon is light, character has the Ambidexterity and Two-Weapon Fighting feats −2 −2
-
- PKer
- Posts: 1021
- Joined: Wed May 03, 2006 3:33 pm
- Location: This Is DAERON!!!