Just tried it out and am really digging this change. It's really boosting my damage output by a good margin - which it probably needed as I was a slow killer at best.
Cthulhu Drega wrote:ya i was gonna ask about the BG as they are the Anti-Paladins why dont they get a divine might boost? the summons is a decent reason but not all bg builds are for the summons. maybe a compromise of max 15 for BG?
*sniff* yeah it's clerics that don't need the extra damage, BG's could use some too... bah.. BG's get shafted in SO many ways can i vote for the max 15 too?
I don't want to see what happens once the CHA based Paladins start coming up with Great Smite as well. I'm just bummed that I can't make any Paladin/RDDs anymore.
MLoki wrote:I don't want to see what happens once the CHA based Paladins start coming up with Great Smite as well. I'm just bummed that I can't make any Paladin/RDDs anymore.
I'm a +cha Pally and great smite isn't that well err great. It's a good place to dump feats in after you've got all the other good stuff I suppose.
Try maxing it out someday as a pure Paladin or COT blend and go down to SL. 40x10 damage three times a day will cure anybody's problem with most SLs toons or any Blackgaurd for that matter. Yeah you need to know who to use it on but if you see a Balor or Black Devil you know you have an opportunity.