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Flailer
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Post by Flailer »

You never know til you get a toolset in your hands, but the scripting engine should be the same - same methods available, etc. Just adding some additional stuff to it. It's the graphics engine that they rewrote from the ground up.

Other things are rumored to be importable (non-graphical elements), but like I said, we'll know when we have something to play with.
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Death Dealer1
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Post by Death Dealer1 »

yeah, the toolset is supposed to allow for greater command over your building...but i've heard good things about alot of stuff that was crap.
if i didn't do it...someone else would have.

P. Fricebottle
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Post by P. Fricebottle »

But I wonder, with NS5 coming out what will happen to NS 3.5?
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Lokey
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Post by Lokey »

P. Fricebottle wrote:But I wonder, with NS5 coming out what will happen to NS 3.5?
As long as someone is interested in hosting it, it'll be available somewhere. As long as someone is interested in working on it, there'll be new stuff in it.
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Kromix
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Post by Kromix »

Flailer wrote:You never know til you get a toolset in your hands, but the scripting engine should be the same - same methods available, etc. Just adding some additional stuff to it. It's the graphics engine that they rewrote from the ground up.

Other things are rumored to be importable (non-graphical elements), but like I said, we'll know when we have something to play with.
so preety much is to make an import and then fix broken ends?
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