Thundering Rage, Massive Criticals Feat

Talk about Neversummer 4 with your fellow players.
Lokey
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Re: Thundering Rage, Massive Criticals Feat

Post by Lokey »

Twiggy wrote:but i kinda doubt that that would happen. Would be too intensive, would need to rewrite every weapon on the server that has massive crits then ask players who have weapons to turn their weapon in that has it. I don't think Dm's would do that. It would be easier to rewrite the feat if it's possible to do that
Please. We're not professionals, it's perfectly fine to let a computer do something dreary like this in less than a second rather than spend hours on it manually.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

Twiggy
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Re: Thundering Rage, Massive Criticals Feat

Post by Twiggy »

Lokey wrote:
Twiggy wrote:but i kinda doubt that that would happen. Would be too intensive, would need to rewrite every weapon on the server that has massive crits then ask players who have weapons to turn their weapon in that has it. I don't think Dm's would do that. It would be easier to rewrite the feat if it's possible to do that
Please. We're not professionals, it's perfectly fine to let a computer do something dreary like this in less than a second rather than spend hours on it manually.

lmao, ok so i have been showed up! lol.



btw when you put things like that tep I would have to agree with you
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

mining
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Re: Thundering Rage, Massive Criticals Feat

Post by mining »

Alkapwn wrote:Mining i believe you are forgeting about critical hits in that equation too.
I'd show the math for it but I don't really want my dork to show through. :lol: :twisted:
Ok, allow for crits, but then you need to allow for AC, concealment and edodge. :lol:
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Twiggy
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Re: Thundering Rage, Massive Criticals Feat

Post by Twiggy »

i'm going to have to conclude that both are useless.....

and also that i agree with tep and think weapons should have massive crits removed....but only from the highest end weapons.....reasoning behind it is to help lower lvl toons to lvl....but then remove it from items maybe 30 and above to further str and dex builds apart


next question, is terrifying rage worth taking since pure barbs get that feat bloody roar....making terrifying rage redundant right?
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

mining
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Re: Thundering Rage, Massive Criticals Feat

Post by mining »

Twiggy wrote:i'm going to have to conclude that both are useless.....

and also that i agree with tep and think weapons should have massive crits removed....but only from the highest end weapons.....reasoning behind it is to help lower lvl toons to lvl....but then remove it from items maybe 30 and above to further str and dex builds apart


next question, is terrifying rage worth taking since pure barbs get that feat bloody roar....making terrifying rage redundant right?
Yeah, you get piles of little goodies like saves decreases and stuff.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Rufio
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Re: Thundering Rage, Massive Criticals Feat

Post by Rufio »

It isn't redundant, the more saves you get people to fail the better, and they do different things and the dcs are based off of different things anyways. Roar is more powerful than terrifying rage, but it is something.
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MtainEer
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Re: Thundering Rage, Massive Criticals Feat

Post by MtainEer »

Amoenotep wrote:removing massive crits on weapons would actually make str based chars have a little bit of an advantage over idiot dex'rs that can do the same thing with more ac. which encourages diversity...which is a good thing.
I hate to do it but I have to agree with Mask (no offense).

MtainEer
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Twiggy
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Re: Thundering Rage, Massive Criticals Feat

Post by Twiggy »

Rufio wrote:It isn't redundant, the more saves you get people to fail the better, and they do different things and the dcs are based off of different things anyways. Roar is more powerful than terrifying rage, but it is something.
ok, thanks i forgot rage penalized saves.
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

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