Not a min/max or super crazy build... no books, although a +4 wis and +4 con can net you 160 more hp by shuffling things around. Should be easy to play. Will do well through the entire level progression. Is a lot of fun with the right voiceset
Barbarian(17), Cleric(23), Half-Ogre
STR: 20
DEX: 6
CON: 18 (22)
WIS: 13 (19)
INT: 12
CHA: 6
Hitpoints: ~900 + 40 toughness + a few from barb rage = 1k maybe
AB Cap: 28 bab + 3 feats + 11 str = 42 + 20 buff cap = 62
AB Self: 42 from above + 2 div power + 3 div favor + 3 ava + 6 weapon = 54
AC (w/ 30+ average gear): 54 - 60
Melee DR: (Armor or Shield) 20 + EDR 9 + Barb DR 3 = 32
Saving Throws - Base (Fortitude/Will/Reflex): 33/25/17 (w/reflex feat & luck of heros)
Gear gets you another +1 all saves or +2 will, and at least +4 from crafted ammie, boots,belt. Also figure +6 will and +6 fort from wis and con.
Saving Throws - Modified (Fortitude/Will/Reflex): 44/36/22
Saving Throw bonuses: Spells(SC): +8, Traps: +4
1 Bb 01: Barbarian(1): Luck of Heros or something
2 Cl 02: Cleric(1): Domain Healing, Domain Travel
3 Cl 03: Cleric(2): Weapon Focus: Warhammer
4 Cl 04: Cleric(3): WIS+1, (WIS=14)
5 Bb 05: Barbarian(2): {Uncanny Dodge I}
6 Bb 06: Barbarian(3): Toughness or Lightning Reflexes
7 Bb 07: Barbarian(4)
8 Bb 08: Barbarian(5): WIS+1, (WIS=15)
9 Bb 09: Barbarian(6): Improved Critical: Warhammer
10 Cl 10: Cleric(4)
11 Cl 11: Cleric(5)
12 Cl 12: Cleric(6): CON+1, Extend Spell, (CON=19)
13 Cl 13: Cleric(7)
14 Bb 14: Barbarian(7)
15 Bb 15: Barbarian(8): Blind Fight
16 Bb 16: Barbarian(9): CON+1, (CON=20)
17 Bb 17: Barbarian(10)
18 Cl 18: Cleric(8): Quicken Spell
19 Bb 19: Barbarian(11)
20 Bb 20: Barbarian(12): CON+1, (CON=21)
21 Bb 21: Barbarian(13): Epic Weapon Focus: Warhammer
22 Bb 22: Barbarian(14)
23 Bb 23: Barbarian(15)
24 Bb 24: Barbarian(16): WIS+1, Epic Damage Reduction I, (WIS=16)
25 Cl 25: Cleric(9)
26 Cl 26: Cleric(10)
27 Cl 27: Cleric(11): Epic Damage Reduction II
28 Cl 28: Cleric(12): WIS+1, (WIS=17)
29 Cl 29: Cleric(13)
30 Cl 30: Cleric(14): Epic Damage Reduction III
31 Cl 31: Cleric(15)
32 Cl 32: Cleric(16): WIS+1, (WIS=18)
33 Cl 33: Cleric(17): Epic Skill Focus: Discipline
34 Cl 34: Cleric(18)
35 Cl 35: Cleric(19)
36 Cl 36: Cleric(20): WIS+1, Automatic Quicken Spell I, (WIS=19)
37 Cl 37: Cleric(21)
38 Cl 38: Cleric(22)
39 Cl 39: Cleric(23): Automatic Quicken Spell II, Automatic Quicken Spell III
40 Bb 40: Barbarian(17): CON+1, (CON=22)
Skills, base + feats:
Concentration 42(48), Discipline 43(58), Spellcraft 42(44), Tumble 20(18)
+ gear and stuff
Bb 01: Discipline(4), Tumble(2), Save(12),
Cl 02: Concentration(5), Spellcraft(5), Save(5),
Cl 03: Concentration(1), Spellcraft(1), Tumble(1), Save(4),
Cl 04: Concentration(1), Spellcraft(1), Save(5),
Bb 05: Discipline(4), Tumble(1), Save(4),
Bb 06: Discipline(1), Save(8),
Bb 07: Discipline(1), Tumble(1), Save(10),
Bb 08: Discipline(1), Save(14),
Bb 09: Discipline(1), Tumble(1), Save(16),
Cl 10: Concentration(6), Spellcraft(6), Save(7),
Cl 11: Concentration(1), Spellcraft(1), Tumble(1), Save(6),
Cl 12: Concentration(1), Spellcraft(1), Save(7),
Cl 13: Concentration(1), Spellcraft(1), Tumble(1), Save(6),
Bb 14: Discipline(5), Save(6),
Bb 15: Discipline(1), Tumble(1), Save(8),
Bb 16: Discipline(1), Save(12),
Bb 17: Discipline(1), Tumble(1), Save(14),
Cl 18: Concentration(5), Spellcraft(5), Save(7),
Bb 19: Discipline(2), Tumble(1), Save(8),
Bb 20: Discipline(1), Save(12),
Bb 21: Discipline(1), Tumble(1), Save(14),
Bb 22: Discipline(1), Save(18),
Bb 23: Discipline(1), Tumble(1), Save(20),
Bb 24: Discipline(1), Save(24),
Cl 25: Concentration(7), Spellcraft(7), Tumble(1), Save(11),
Cl 26: Concentration(1), Spellcraft(1), Save(12),
Cl 27: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 28: Concentration(1), Spellcraft(1), Save(12),
Cl 29: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 30: Concentration(1), Spellcraft(1), Save(12),
Cl 31: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 32: Concentration(1), Spellcraft(1), Save(12),
Cl 33: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 34: Concentration(1), Spellcraft(1), Save(12),
Cl 35: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 36: Concentration(1), Spellcraft(1), Save(12),
Cl 37: Concentration(1), Spellcraft(1), Tumble(1), Save(11),
Cl 38: Concentration(1), Spellcraft(1), Save(12),
Cl 39: Concentration(1), Spellcraft(1), Save(13),
Bb 40: Discipline(16), Save(2),
Pros:
EDR 3 + Barb DR 3 + heal domain + autoquick + 1k hp = tank
Stand in the midst of battle and try to tank as much as possible... BE the target
Mass heals + standing in the middle of battle, using the above strategy, makes you the hit of every party
Warhammer crits hurt... 130, maybe more?
Cons:
Not crit immune
no conceal... beg everyone for it
dispellable
no AQ through most of the levels, although the feats and stat progression could be swapped around to do it earlier
base reflex save is horrid, luckily will have fom for some help
base will save kinda wimpy too, fear saves will suck
Hope Crusher, +6 warhammer, can be a hard item to get
*Disclaimer: The skills may be off; I've noticed issues in how CBC calculates skillpoints sometimes. Using an int book at some point just destroys all hope of you ever knowing how many skill points you will total. Saves might be off too... deal with it.