Just a little feedback on the turn of events with the banning of MD, as someone has been around this server for a long time (3+ years), been through a couple of evil guilds and watch them rise and fall, i think the 'release' of the binds of a guild and affiliation has actually helped the group and hasnt effectively caused any segmentation in the group itself. In fact, i would relate it more to granting everyone freedom more than punishment.
The problem i always seen with competitive groups that have some affiliation to one another is that its easy for those that wish to abuse power to target the group and eventually break it up. With no affiliation from a server point of view, the same targeting can't be applied. It also makes it much easier for other players to join our group (in which there have been a couple so far) without fear of being labeled 'one of them'.
And on that note, anyone wishing to have more information on the group can contact myself for information. At the moment, ground rules within the group are still being laid out, and once the group has rebuilt and become more stable, a further posting regarding our rules as far as how allies and enemies will be handled shall be posted.
Any questions/comments can be forwarded to myself. Preferably through the email in my profile as the board itself has a small cap on inbox limits.