All faction guards and NPCs are being overhauled in light of what the beta testing has revealed so far. Unfortunately, with Joran's move and his Internet Service Provider not yet providing internet service, many of the changes are still on the development machines.
Suggestions have already been made to the Dev team to make merchants and vendors invulnerable, so they can't be killed. The guards won't respawn as long as there are any PCs in the map, I believe. If you can reliably report that all PCs were out of the city for more than 5 minutes real time, and they STILL didn't respawn, it's a bug that should be reported.
Raids on other cities are a big part of the game.
![Smile :)](./images/smilies/icon_smile.gif)
How many times in NS3 did you see a shout "Anyone want to do Dwarves?" Well, the dwarves are now "doing" unto others as was done to them.
![Laughing :lol:](./images/smilies/icon_lol.gif)
So is every other faction.
Advice to low level players who happen to be in town when a raid hits: either duck and cover or help buff your faction defenders. There's no shame in hiding if you're many levels lower than the attackers. And a request to players who are raiding other factions: Please do not go into the stores and kill the merchants. They're not worth your time
![Smile :)](./images/smilies/icon_smile.gif)
Head for the bosses and the guards.
Remember how long this module took to get into open beta phase; and give us time to tweak things.
See you online...but you may not see me!
![Smile :)](./images/smilies/icon_smile.gif)
Berronar Truesilver, The Revered Mother
Domains: Good, Healing, Law, Protection
![Image](http://kittencon.gundo.com/Berronar.gif)