Any thoughts on reducing time/xp costs for tradeskills if you have a certain amount of ability mod bonuses?
And
Any thoughts on crafting more specialized items where you have to gather ingredients first, and depending on how much you gather and the variety of what you gather you can create more unique items.
Like to create a fire sword you need to gather XX fire opals and use them in the cost to creat the sword?
Or adding diamonds to create a sharper harder weapon that does more slashing or peircing damage, or adds peircing damage to bludgeoning weapons.
Tradeskills
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