Animate Dead blows...

Talk about Neversummer 4 with your fellow players.
JesterOI
Resident Spam King
Posts: 1016
Joined: Wed Jan 15, 2003 4:14 am
Location: SPAM!!!ville
Contact:

Animate Dead blows...

Post by JesterOI »

Animate Dead needs to be brought up to par with the other Summon spells...
I just cast it and got a skeleton... Then, that skeleton got pwned by a CR 0.50 OX!!!
LVL 69 LFGS!!!
Image
Image
The Hasselhoff 4 3v3r!!! Metis n3v3r!!!

Chimaira
Looking for group
Posts: 113
Joined: Thu Jul 24, 2003 6:48 pm

Post by Chimaira »

Nothing wrong with animate dead normally.
Its edited and I noticed that compared to the other summons, it pretty much sux. Dont know about Create undead, but that spells normally so sad that there are no words that can describe it...

dond
Newbie Helper
Posts: 263
Joined: Wed Aug 20, 2003 8:18 am

Post by dond »

same with the shadow conj line, and planar binding line of spells....all sucks :/

JesterOI
Resident Spam King
Posts: 1016
Joined: Wed Jan 15, 2003 4:14 am
Location: SPAM!!!ville
Contact:

Post by JesterOI »

planar binding stuns all of the human subraces
LVL 69 LFGS!!!
Image
Image
The Hasselhoff 4 3v3r!!! Metis n3v3r!!!

dond
Newbie Helper
Posts: 263
Joined: Wed Aug 20, 2003 8:18 am

Post by dond »

yea, but it still sucks at summoning!

Chimaira
Looking for group
Posts: 113
Joined: Thu Jul 24, 2003 6:48 pm

Post by Chimaira »

Errr what are you on about? Planar binding OWNS. That hound is as strong as a beefed lvl 5 summon, while the hound is lvl 6, only lasts 1/round per lvl because of nerfs and cant heal himself, thats simply because of the spell editing (normally, compared to other summons the hound and celestial avenger will destroy everything similar to your level at the time you get it), and that the devs needed to test wheters its balanced. Therefore we now say, planar binding spells need to be beefed up in power (not duration in my oppinion, since normally they should only last really short, but summon something that totally owns) and regular summon spells need to be toned down a BIT. The idea I got is to change summon 8 to greater planar binding...so that GPB summons a half fiend warrior/ half celestial warrior at 1 round/ per lvl(really those summons own so much, the duration shouldnt be long) summon creature 8 should summon something not as powerfull as GPB, but it should last a considerable amount of time (1 turn per lvl?)

well waddaya think about that? Not bad for someone with my intelligence eh?

dond
Newbie Helper
Posts: 263
Joined: Wed Aug 20, 2003 8:18 am

Post by dond »

hehe that makes sense :P

although i'd go for the summon ix and summon viii to be switched around too (the half-fiend and celestial rock the elementals, especially since you can beef up their weapons with flame weapon, keen edge, greater magic weapon)

Chimaira
Looking for group
Posts: 113
Joined: Thu Jul 24, 2003 6:48 pm

Post by Chimaira »

Not entirely true...
The elementals have more HP, great immunities etc.
They also deal more damage in melee.
On average however(counting in crits with keen edge, and the premo bypassing ability with GMW, aswell as 10 extra dmg from flame weapon) the fiend and celestial are better on the offense, they chop through NS guards easily when buffed, their saves are sad however, a freaking ghaele kills it with death gaze 90% of the time and they have no important immunities (death, mind, critical hit immunity) while the elementals have good saves aswell as mind and crit immune(maybe death aswell, not sure since normally they dont, but it might be edited)
So as the purpose of a summon as tank, the elementals are more reliable, but in pvp, who will go after an elemental with minimal offense which is a pain to take out? PvP wise Summon 8 > Summon 9 because of that.

Psycho Dordt
Looking for group
Posts: 142
Joined: Thu Mar 06, 2003 7:42 am
Location: Classified (in a coffee shop)

Post by Psycho Dordt »

an other thing about pets, would it be possible to let teh Balor cast LESS spells? it wastes a lot of its time casting an anoying wall of flame. let it cast an implosion and/or a dispell and let it attack than, right now the only usefull thing for the balor is to cast an Unleashed balor and run.

un the Avorial, it uses Turn undead quite alot even if there is no Undead around.

and the half fiend warrior is so mutch less usefull than the Half celstial dude... it has less AB less AC hits for less dmg and critts for the same with a Gr Axe as teh Half celest does with a Gr Sword.

i think the lvl5 (fennbeast?) than massive hound needs a lill nerf, it solo's cr 9 critters with ease and owns a Tank of the same lvl in mellee.
I don’t really see much point in intelligence anyway, even at very high levels of intelligence, wizards still don’t realize it would have been smarter to be a sorcerer.

Chimaira
Looking for group
Posts: 113
Joined: Thu Jul 24, 2003 6:48 pm

Post by Chimaira »

Lol yea, i saw an avoral use turn on my celestial like 3 times, maybe she was trying to turn outsiders? Not like shes doing that to a celestial of higher lvl anyway....perhaps it should check if the turn will actually do anything before turning? The half fiend is still a good summon, its inferior to the celestial, but as long as its random its only preventing the lvl 8 summon from being really bad. If you could choose what elemental you would want on lvl 9 everyone would either go earth or water, since those are usually the better ones, that doesnt mean they should all be equal.

Kirg
Newbie Helper
Posts: 456
Joined: Tue Jan 21, 2003 11:36 am
Location: Andorra

Post by Kirg »

Hm, I dont see how water should be good. It always uses a drown attack that mostly only damages itself. I prefer Air.
And I like the Balor. Although I find it a bit insane what CR an unleashed balor has (I forgot once to cast prot. from evil). 41? sheesh...

BR

Dyson
Pk Bait
Posts: 62
Joined: Fri Jun 20, 2003 5:31 pm

Post by Dyson »

er...do you get XP for killing an unleashed Balor? If so, how much?
=CI= Dyson of AO
=CI= Hack of AO, still looking for =CI= Slash...
=CI= Kyran of NC

Kirg
Newbie Helper
Posts: 456
Joined: Tue Jan 21, 2003 11:36 am
Location: Andorra

Post by Kirg »

Yup you get it. I got over 300 at lvl19.

BR

User avatar
Joran
Spamalot
Posts: 584
Joined: Mon Dec 16, 2002 1:00 am
Location: Austin, TX

Post by Joran »

As stated, well, somewhere in some other thread - AND on the bugtracker, the entire summons system has a plan for being reworked. I wrote up a nice little Excel spreadsheet that takes every spell that "brings forth" another creature of any kind, and balances it with respect to the other spells in terms of creature type, level, duration, and all that stuff.

All that's left is creating the 1,039,772 different creature templates ;)

Chimaira
Looking for group
Posts: 113
Joined: Thu Jul 24, 2003 6:48 pm

Post by Chimaira »

Joran wrote:As stated, well, somewhere in some other thread - AND on the bugtracker, the entire summons system has a plan for being reworked. I wrote up a nice little Excel spreadsheet that takes every spell that "brings forth" another creature of any kind, and balances it with respect to the other spells in terms of creature type, level, duration, and all that stuff.

All that's left is creating the 1,039,772 different creature templates ;)


Thats not my area lolz >_<
probably stupid to ask ehm but err...are there gonna be over a million summons?! O_O

Locked

Return to “General NS4 Discussion”