Divine Might Bug

Talk about Neversummer 4 with your fellow players.
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IcemanXV
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Divine Might Bug

Post by IcemanXV »

Supposedly the cap was raised from 10 to 20 for CoT and Paladin, but Instead I've been given a +0 damage increase. :/

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Metis
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Post by Metis »

The bug is noted and will be fixed asap, not locked to be mean but noreason to continue.
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Metis
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Post by Metis »

Should be fixed on next server rebuild, Zing fixed my noob scripting mistake :wink:
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go with all your heart." - Confucius

Zing
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Post by Zing »

Not true! - I just tried a different way of tricking Bioware into making it do what we want it to. :o

Not sure if it will work yet - please let me know.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

Death Dealer1
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Post by Death Dealer1 »

haha, metis is a noob
if i didn't do it...someone else would have.

sldsmkd
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Post by sldsmkd »

not sure if its updated on the server yet, still showing +0 divine for me (at +10 cha)

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DeputyDog
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Post by DeputyDog »

Will update within the hour Just needs a reset.
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sldsmkd
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Post by sldsmkd »

Did some testing at various +cha mods

at +8 it gives +16 divine
at +9 it gives +18 divine
at +10, +12 & +13 it gives +2 divine

Zing
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Post by Zing »

Ok thanks for the testing.

I'll stick a sledgehammer in the code later on which will definitely fix it.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

-BannyD-
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Post by -BannyD- »

im getting +9dmg at +9cha, but then +2dmg at +10 or more cha

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Zing
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Post by Zing »

Sledgehammered :!:

Try it now please.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

sldsmkd
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Post by sldsmkd »

Just tried it and your getting there :)

I now get 2 * cha mod divine damage upto +20

Don't know how the code works but i'm guessing it's because I have Paladin AND COT levels.

So +8 cha = 16, +9 cha = 18, +10 cha + = 20

Zing
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Post by Zing »

Ok good that is the corrrect behavior.

FYI
Divine Might now works as follows:

Charisma 1 to 10 = +1 to +10 Damage Bonus.
Charisma 10+ = +10 Damage Bonus.

For Paladin and CoT the above is true x 2.

Cheers
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

Binkyuk
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Post by Binkyuk »

aw, not for the poor blackguards? dang.
I guess they get a cool summon though.

Cthulhu Drega
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Post by Cthulhu Drega »

ya i was gonna ask about the BG as they are the Anti-Paladins why dont they get a divine might boost? the summons is a decent reason but not all bg builds are for the summons. maybe a compromise of max 15 for BG?
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