unfinished buiseness

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Cthulhu Drega
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unfinished buiseness

Post by Cthulhu Drega »

there seems to have been a lack of intrest in finishing the jobs for all the factions TC SL and AO to some degree need jobs and while i do appreciate all the dev teams work, i also know that jobs are a bit more important that a soccer game atleast IMO.

maybe the dev team needs ideas or some less buissy members to do the work. i do not say this for my own gain as i have pretty mutch focused myself on my IO guild in MA wich has jobs. i say this for the other players form the forenamed factions who dont get perks like everyone else. being sidetracked by making the planes and other new areas is understandable but i think its time to finish the jobs you started and give all factions atleast their 2 jobs that the others have.

TC especaly needs something to entice players to choose that faction as TSS is all but gone their are a fiew i know but not near the numbers they had. adding jobs would help this faction get some new blood IMO

if its ideas you need we the community will happly ablige as im about to do so

job name: forrest hunter

description: the hunters are under the ranks of the forrest guardians they are primarly archers their job is to help keep the balance and look for over population of the more monsterous creatures ( goblins bugbears ect )

bonuses:

Level 1 - +1 to hit and ac vs goblinoids +1 to spot
level 2 - +2 ab and ac vs goblinoids +1 to listen
level 3 - + 1 ac and ab vs monsterous humaniods ( i think the niragua fit this if not change to appropreate classfication) +1 to spot and listen
master - +2 ac ab vs monst humaniods +1 dex +1 wis and the bow scope

Bow Scope 1xday adds +2 to hit and damage for a limited time to the user
5 rounds +1 round/level

this is just a suggestion of a job for TC if youy need more just ask im shure im not the only one that will post suggestions
"There is no great genius without some touch of madness." - Seneca

"There's a fine line between genius and insanity. I have erased this line." - Oscar Levant

Kirg
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Post by Kirg »

Soccer is an old game created by Solates or introduced by him in NS - correct me if I'm wrong. Thus it didn't take much time away from other things.
And the Devs want a bit of diversion too :). Give them some time. NS is a slowly growing world.
Don't know if the main reason about the Circle guild disappearing, is the lack of jobs. But I agree that it needs some more incentive to play there.
Maybe allowing CoT there too. Just not as a Torm Champion but a Mielikki one i.e.

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CrazyJ
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Post by CrazyJ »

TC could also use rogues :-P

Kirg
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Post by Kirg »

Too true, rogues don't have to be only pickpockets, they act as scouts too.

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Matron Emeruasia
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Post by Matron Emeruasia »

Can't wait for jobs to be implemented into the Shadow Legion. Cause the SL seriously needs some especially with the Drows ECL being at +3 lol!

Metis
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Post by Metis »

The TC jobs have been ironed out and we are tweaking some ideas before implementation. I more then anyone want to see The Circle grow but a couple of things.

Priority over the whole "world" is first

RL issues can take people from the dev team for short or long periods of time.

From what I am learning the jobs are the longest and most difficult to implement, so many potential bugs so testing and tweaking take much longer then anything else.

Lastly, frankly I know I want a break sometimes and just make some things that we dont necessarily "need" but its just fun for me.

The jobs definately have not been forgotten
"Wheresoever you go,
go with all your heart." - Confucius

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Nemesis Revised
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Post by Nemesis Revised »

ehhe cant wait to try TC jobs. ohwell i guess SL will be last :(
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watchwood
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Post by watchwood »

Yay, we hippies really are getting jobs! Praise Mielikki!
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kingfatzo
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Post by kingfatzo »

bah ? hippies can hold jobs ? thats a first :lol:
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watchwood
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Post by watchwood »

There's a significant difference between getting and holding a job, you realize.
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