Granted you don't want lvl ones holding the stuff a craftsman could make or anything like that...But there is a problem. Why is it that when I craft an item, i can't use it? The theory I have seen was debate through homology: For example
If a baby picks up a rocket launcher, the baby can't use the rocket launcher. There were some King Arthur quotes and some other funny Wheel of TIme Quotes.
However, if a person has the expertise to make the item, shouldn't they be allowed to use it? I think so. My craftsman Ranger is only lvl 7 crafter a cool bow, but he can't use it because it's lvl 9 ILR.
Another thing is I think we need to tone down some of the ILR's right know the ILR's are the biggest block to being able to explore more areas of map. For example... its hard to move out to areas outside of teh Niragawa encampments because they have better weapons that you can't access till level 9, which means fighting endless hordes of goblins and lame bugbears until you have to start naming them to add some fun to the whole thing (like bugbear Bob!

I think maybe the ILR's should all be brougth down by two lvls...i don't know how much that offsets things for further items, but i think it wouldn't be too bad.
I'm just looking to see if there is any flexibilty on the ILR's, if there isn't oh well... Im still going to play. If there is, i think the gamers want to know what those changes might be int eh future..
DONT TURN THIS INTO a flame post: I am assuming you like ILR's but you just want them changed aroudn abit. IF you don't like ILR's then please make your own post. THey are necessary to the game, i just want to see if they can be implemented better, thats all. Thank you and good night.