
Subrace updates
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I wanted to post an observation and question regarding subraces and was going to create a new thread when I spied this one...
My observation playing subraces on other servers is that their ability enhancements are rendered meaningless when players are able, through the cummulative enhancements of gear, to maximize their abilities to the +12 limit allowed by NWN. So my question is this: what, on average (or as a fixed limit) will be the cummulative ability enhancements of gear in NS4?
Thanks in advance for your response...
My observation playing subraces on other servers is that their ability enhancements are rendered meaningless when players are able, through the cummulative enhancements of gear, to maximize their abilities to the +12 limit allowed by NWN. So my question is this: what, on average (or as a fixed limit) will be the cummulative ability enhancements of gear in NS4?
Thanks in advance for your response...
"Do unto others as you would have them do unto you."
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- How is any of this relevant to my guild?
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There is no cumulative gear effect. Ability boosts only occur on specific equipment slots around here, Bracers/Gloves for Str, boots for Dex, belts for Con, etc. The highest stat boosts on this gear is +7, so with a lucky roll on the stat buffing spells a character can hit +12. The subraces have a better chance of hitting the cap, but bottom line is, you're not going to be wearing 3 or 4 pieces of gear that boost a single ability score.
Former leader of the Legendary Brethren.
Elagneros' Excellent Equipment Emporium
Elagneros' Excellent Equipment Emporium
Unfortunatly, Barbarians are the only ones to suffer from the stat max really. With Greater Rage and Epic Rage they can max out a stat easily even without a Stat Boosting spell. Epic Rage becomes useless with it's +8 Stat bonus that and with Overwhelming Critical not stacking with Crit enhancements on weapons they really end up loosing out.
MLoki
MLoki