Relic Defender Logging

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JesterOI
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Relic Defender Logging

Post by JesterOI »

I'm just wondering about the distance that relogging defenders are transported from their home cradle.
Twice for AO I know I got transported to the far side of the 4th screen towards Beryn from the AO cradle.
I just touched the relic cradle for Drow, ran directly out of the temple and straight to the right. Didn't fight anyone, just ran directly to the screen that has the n00b barracks on it. As soon as I entered that screen there was already a defending cleric there buffing as well as a defending mage that had relogged to defend.

Seems a little unfair that they aren't teleported as far away as other factions are. Or did I get screwed the two times I relogged to defend?

Maybe this needs a little rechecking? Perhaps take a stop watch and pick an amount of time to run and set the relog distances to an equal distance for all factions?
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Nemesis Revised
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Post by Nemesis Revised »

uhm, while SL has to travel 2 maps to get to cradle. AO only has to transition outside their barracks and they get to their cradle already :D

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Post by JesterOI »

That's while playing one PC then logging in a different PC to defend when cradle it being raided?
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Post by lordvan52681 »

yeah, you guys got screwed if thats how far it TPs you, but truth be told everyone got the shaft in one form or another for the relics. look at NCs diviner location: only 1 is inside the city.

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Post by JesterOI »

I don't mind the distance, but every faction should be ported jsut as far.
It takes 1:30 for relic to be relinquished.
Make the trip back to relic cradle for logging defenders be the same amount of time. Hasted they should get back in 1 min instead of 1:30.
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Mr. O'Dearly
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Post by Mr. O'Dearly »

Is this how far you are ported from the relic if you log next to it or is this the closest you can log to the relic without being ported. Does anyone know if they are the same? I know in NS I can log a character in the temple and thats pretty darn close.

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Post by lordvan52681 »

no, hes saying he gets ported that far. AFAIK, they can spawn in their temple whis is practically on top of their relic cradle.

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Post by Death Dealer1 »

they can spawn in that noob room with a rift shard right off the relic in AO. to not be ported from a relic log you have to be atleast 2 zones away from the relic. SL gets ported to the far side of the legion tunnels by the gnolls when they are too close. its like 3-4 maps from relic.

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Post by Silver Lady »

Death Dealer1 wrote:they can spawn in that noob room with a rift shard right off the relic in AO. to not be ported from a relic log you have to be atleast 2 zones away from the relic. SL gets ported to the far side of the legion tunnels by the gnolls when they are too close. its like 3-4 maps from relic.
right, 4 maps
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Post by JesterOI »

So everyone thinks it's cool like this or should should a defender logging in within the 4 screen port range be ported out to the 4 screen range?

I think they should be ported out. Though 4 screens isn't exactly equitable in that some screens are bigger than others and/or some screens can't be run straight across but must run across zigzag thus taking longer.

A timed run of an equal amount for each faction then a port set at that distance would seem the fairest. As for the length of time... 1:15 @ normal base run speed sounds good. Though I haven't timed how long it currently takes so I don't know how that compares to current ranges.
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Post by Silver Lady »

hehehehehehe, NO
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Post by Cluster »

Just make sure you log your defender in some building closeby. Dont log on a main map for your town or in the relic room itself.

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Zacho
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Post by Zacho »

wannnnn wannnnnn wannnnnn wannnnnnn, I have to run for a minute in a VIDEO GAME!

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